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authorKent Mein <mein@cs.umn.edu>2006-02-11 00:10:58 +0300
committerKent Mein <mein@cs.umn.edu>2006-02-11 00:10:58 +0300
commitee4c7ef22aa95a4d1bb6ab4079576009862611d0 (patch)
tree44012c15e1f23fd8b10ef42ea284b159ade0b602 /source/blender/imbuf/IMB_imbuf.h
parentb9425b2a3509b4715acf753cefd4a2392b537ccb (diff)
Added ability to render Zbuffer to an image.
Just use SHIFT-F3 and save an image. Basically all this does is copy the zbuffer to a new Image buffer and pass that to the save image function. Sample output: http://www.cs.umn.edu/~mein/blender/kungfu_zbuf255.jpg Also thanks to Jesterking for helping me debug dumbness... ;) and the nice screenshot. Kent
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 744c3b66345..39243ec50d1 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -505,6 +505,9 @@ void IMB_rectfill(struct ImBuf *drect, float col[4]);
short imb_addrectImBuf(struct ImBuf * ibuf);
void imb_freerectImBuf(struct ImBuf * ibuf);
+short imb_addrectfloatImBuf(struct ImBuf * ibuf);
+void imb_freerectfloatImBuf(struct ImBuf * ibuf);
+
#ifdef WITH_QUICKTIME
/**
*