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authorTon Roosendaal <ton@blender.org>2006-12-20 20:57:56 +0300
committerTon Roosendaal <ton@blender.org>2006-12-20 20:57:56 +0300
commit253432bfc7c2a1dae224a03fb3055de19743ec67 (patch)
tree2cea30606f9f29be51d5366ddf0d3747b9649b90 /source/blender/imbuf/IMB_imbuf.h
parent0a0753b409221b66f5003d8c257426043ada227e (diff)
The Big Image refactor!
Please read: http://www.blender3d.org/cms/Imaging.834.0.html Or in short: - adding MultiLayer Image support - recoded entire Image API - better integration of movie/sequence Images Was a whole load of work... went down for a week to do this. So, will need a lot of testing! Will be in irc all evening.
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 02b3557c094..60177f2c996 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -315,6 +315,7 @@ void IMB_antialias(struct ImBuf * ibuf);
void IMB_filter(struct ImBuf *ibuf);
void IMB_filterN(struct ImBuf *out, struct ImBuf *in);
void IMB_filter_extend(struct ImBuf *ibuf);
+void IMB_makemipmap(struct ImBuf *ibuf, int use_filter);
/**
*
@@ -537,6 +538,7 @@ void imb_freerectImBuf(struct ImBuf * ibuf);
short imb_addrectfloatImBuf(struct ImBuf * ibuf);
void imb_freerectfloatImBuf(struct ImBuf * ibuf);
+void imb_freemipmapImBuf(struct ImBuf * ibuf);
#ifdef WITH_QUICKTIME
/**