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authorTon Roosendaal <ton@blender.org>2006-11-19 17:12:56 +0300
committerTon Roosendaal <ton@blender.org>2006-11-19 17:12:56 +0300
commitc47fa4d0ecefea3f32448cb89610a4cc28aac2bb (patch)
treeba3f59c3bfd5415de4480138fd383d651a56f13f /source/blender/imbuf/IMB_imbuf.h
parent204f6066a9c9355aea28bd3092a74d12a52c7869 (diff)
Long waited feature: Render Baking
Here's the full release log with example file. http://www.blender3d.org/cms/Render_Baking.827.0.html For people who don't read docs; just press ALT+CTRL+B on a Mesh with texture faces! Todos: - maybe some filter options extra? - Make normal maps in Tangent space
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 79d2d148c19..02b3557c094 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -314,6 +314,7 @@ void IMB_antialias(struct ImBuf * ibuf);
*/
void IMB_filter(struct ImBuf *ibuf);
void IMB_filterN(struct ImBuf *out, struct ImBuf *in);
+void IMB_filter_extend(struct ImBuf *ibuf);
/**
*