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authorCampbell Barton <ideasman42@gmail.com>2007-10-20 20:17:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-10-20 20:17:27 +0400
commit46deddcc62784dab47b1f14dda0d802f5f341b18 (patch)
treee3542a1b2d10f1c77e4ac5f7078f485d5b4e1006 /source/blender/imbuf/IMB_imbuf.h
parente5a9e0b12a6d6aa334561edaf8a839f3f1a8d7d4 (diff)
Image Stamping patch by Diego (and peach request)- stamps image info into metadata and optionally
draws into the frame. This patch includes some changes I made... * use blenders bitmap fonts (rather then own fonts) * select font size * user interface layout changes * Marker as another image stamp option Also added some new API calls BMF_GetFontHeight(font); BMF_DrawStringBuf(...); - so we can draw text into an imbuf's image buffer. get_frame_marker(frame) - get the last marker from the frame. IMB_rectfill_area(...) - fill in an image buffer with a rectangle area of color. TODO - draw stamp info in 3d view, at the moment it just displays in the animation.
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 2ca21e548c4..4d91a82a58f 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -545,6 +545,10 @@ void IMB_freezbuffloatImBuf(struct ImBuf * ibuf);
* @attention Defined in rectop.c
*/
void IMB_rectfill(struct ImBuf *drect, float col[4]);
+void IMB_rectfill_area(struct ImBuf *ibuf, float *col, int x1, int y1, int x2, int y2);
+
+/* defined in imginfo.c */
+int IMB_imginfo_change_field(struct ImBuf *img, const char *key, const char *field);
/* exported for image tools in blender, to quickly allocate 32 bits rect */
short imb_addrectImBuf(struct ImBuf * ibuf);