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author | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
commit | 29f3af95272590d26f610ae828b2eeee89c82a00 (patch) | |
tree | a696a58a2561c48f7ec6166e369e22081e0a64d8 /source/blender/imbuf/IMB_imbuf.h | |
parent | dcb93126876879d969a30a7865700abd072066f8 (diff) |
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r-- | source/blender/imbuf/IMB_imbuf.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h index 8ac9b2e2e16..83ef910d0bb 100644 --- a/source/blender/imbuf/IMB_imbuf.h +++ b/source/blender/imbuf/IMB_imbuf.h @@ -601,6 +601,9 @@ void bilinear_interpolation_color_wrap( void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3]); void IMB_alpha_under_color_byte(unsigned char *rect, int x, int y, float backcol[3]); +void IMB_sampleImageAtLocation( + struct ImBuf *ibuf, float x, float y, bool make_linear_rgb, float color[4]); + /** * * \attention defined in readimage.c |