diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-29 19:13:19 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-30 00:06:37 +0300 |
commit | 5f6fb5bb41ed0057f0e2f0ccded717fbf04e55e2 (patch) | |
tree | 94ce813b25b5bf766136e694f893517e93432bf7 /source/blender/imbuf/IMB_imbuf.h | |
parent | 7e8d4937307e0be3ab4587c58c49f16211466987 (diff) |
Cleanup: Split gpu_texture_image.c into BKE and IMB modules
This is in order to disolve GPU_draw.h into more meaningful code blocks.
All the Image related function are in `image_gpu.c`.
All the MovieClip related function are in `movieclip.c`.
The IMB module now has a connection with GPU. This is not strickly
necessary and the code could be move to `image_gpu.c` if needed.
The Image garbage collection is also ported to `image_gpu.c`.
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r-- | source/blender/imbuf/IMB_imbuf.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h index 478297e61b2..089174f8d5a 100644 --- a/source/blender/imbuf/IMB_imbuf.h +++ b/source/blender/imbuf/IMB_imbuf.h @@ -90,6 +90,12 @@ struct Stereo3dFormat; /** * + * \attention defined in GPU_texture.h + */ +struct GPUTexture; + +/** + * * \attention Defined in allocimbuf.c */ void IMB_init(void); @@ -729,6 +735,24 @@ const char *IMB_ffmpeg_last_error(void); /** * + * \attention defined in util_gpu.c + */ +void IMB_gpu_get_format(const struct ImBuf *ibuf, + bool high_bitdepth, + uint *r_data_format, + uint *r_texture_format); +void *IMB_gpu_get_data(const struct ImBuf *ibuf, + const bool do_rescale, + const int rescale_size[2], + const bool compress_as_srgb, + const bool store_premultiplied, + bool *r_freedata); +struct GPUTexture *IMB_create_gpu_texture(struct ImBuf *ibuf, + bool use_high_bitdepth, + bool use_premult); + +/** + * * \attention defined in stereoimbuf.c */ void IMB_stereo3d_write_dimensions(const char mode, |