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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-21 17:20:35 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-21 17:20:35 +0400
commite3c6ae9b89d1d0c7bb6957f81b9fd9a89477b2d0 (patch)
tree9a50b247676dd1f3b0abe3cea40cc0773161dae3 /source/blender/imbuf/IMB_imbuf.h
parentea0b015b0a1c73fb1899a4d9040704a7d85fda9c (diff)
2.5: Texture Filtering
Patch by Alfredo de Greef with high quality image texture filters. This adds 3 new filters: * SAT: Summed Area Tables. This is like mipmaps, but using somewhat more memory avoids some artifacts. * EWA: Ellipitical Weighted Average, anisotropic filter. * FELINE: Fast elliptical lines for anisotropic texture mapping. The one change I made to this was to try to fix an alpha/premul problem, hopefully I didn't break anything, it looks compatible with the existing filter now for me.
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 1d8035a2358..d2f561438b9 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -319,7 +319,7 @@ void IMB_antialias(struct ImBuf * ibuf);
void IMB_filter(struct ImBuf *ibuf);
void IMB_filterN(struct ImBuf *out, struct ImBuf *in);
void IMB_filter_extend(struct ImBuf *ibuf, char *mask);
-void IMB_makemipmap(struct ImBuf *ibuf, int use_filter);
+void IMB_makemipmap(struct ImBuf *ibuf, int use_filter, int SAT);
/**
*