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authorCampbell Barton <ideasman42@gmail.com>2008-11-19 06:28:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-11-19 06:28:07 +0300
commitf8e56e96bf2be4580dd34c33c6379339642638f0 (patch)
tree2c63e34f6c8b3c43c29ada03cf108e8b82d5723e /source/blender/imbuf/IMB_imbuf.h
parenta4776347ea5946aa70a5a77ee5628817f995d4d8 (diff)
Split up the following imbuf functions in 2...
void bicubic_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout); void neareast_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout); void bilinear_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout); Added... void bicubic_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v); void neareast_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v); void bilinear_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v); This is needed so for projection painting but generally useful if you want to get the interpolated color of a pixel in an image without having a destination imbuf. While editing these I noticed the functons are a bit dodgy, they assume the input ImBuf has matching float/chr buffer to the output.
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index d4d8030bf10..8bc1439fd09 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -403,9 +403,14 @@ void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf);
*
* @attention defined in imageprocess.c
*/
-void bicubic_interpolation(struct ImBuf *in, struct ImBuf *out, float x, float y, int xout, int yout);
+void bicubic_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
void neareast_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
void bilinear_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
+
+void bicubic_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v);
+void neareast_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v);
+void bilinear_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v);
+
/**
* Change the ordering of the color bytes pointed to by rect from
* rgba to abgr. size * 4 color bytes are reordered.