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author | Campbell Barton <ideasman42@gmail.com> | 2020-06-11 07:56:09 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-06-11 08:04:11 +0300 |
commit | 2c463a82500e4ada715a4a0a8a00c0eb00dceb79 (patch) | |
tree | 57d285990259830abc994647f2d4e4d3856811bd /source/blender/imbuf/IMB_imbuf_types.h | |
parent | 04390941050b1b790cbe812e9a8867cb56c93565 (diff) |
ImBuf: use more accurate DPI/PPM conversion
Use 0.0254 for conversion as 39.3700787 isn't exactly 1/0.0254
and can't be written as a round float/double.
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf_types.h')
-rw-r--r-- | source/blender/imbuf/IMB_imbuf_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h index 4a5f8cc1bfe..ddc8394264a 100644 --- a/source/blender/imbuf/IMB_imbuf_types.h +++ b/source/blender/imbuf/IMB_imbuf_types.h @@ -209,7 +209,7 @@ typedef struct ImBuf { */ float *rect_float; - /* resolution - pixels per meter */ + /** Resolution in pixels per meter. Multiply by `0.0254` for DPI. */ double ppm[2]; /* tiled pixel storage */ |