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authorCampbell Barton <ideasman42@gmail.com>2011-11-22 00:47:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-22 00:47:19 +0400
commit30fd1ab523393216a66a7debb7e42ec39e40a242 (patch)
treea3ce9ca35b4f177f0dd31e62691a4613b242aaae /source/blender/imbuf/IMB_imbuf_types.h
parent02a164baaa57ab037419fde864e02d6a432e858d (diff)
replace ImBuf.depth with ImBuf.planes to match ImageFormatData.planes & to avoid confusion with ImageFormatData.depth
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf_types.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 59899dc7490..5ce3d63fe86 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -74,7 +74,7 @@ typedef struct ImBuf {
* but this is problematic with texture math in imagetexture.c
* avoid problems and use int. - campbell */
- unsigned char depth; /* Active amount of bits/bitplanes */
+ unsigned char planes; /* Active amount of bits/bitplanes */
int channels; /* amount of channels in rect_float (0 = 4 channel default) */
/* flags */