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authorCampbell Barton <ideasman42@gmail.com>2018-10-11 01:26:53 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-10-11 01:27:29 +0300
commit0f147bf6d645919e0cc68695923ecec5b2bc8541 (patch)
treed2fbeca0aa9611bf1b9570e44c167d34323ee0d0 /source/blender/imbuf/IMB_imbuf_types.h
parent66738d4aa017203caff067c41e25e28d62c3fd0b (diff)
Remove image based bitmap font support
Was used in the game engine and is no longer used.
Diffstat (limited to 'source/blender/imbuf/IMB_imbuf_types.h')
-rw-r--r--source/blender/imbuf/IMB_imbuf_types.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 210fd6e86f5..d407845e45d 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -222,12 +222,10 @@ typedef struct ImBuf {
struct DDSData dds_data;
} ImBuf;
-/* Moved from BKE_bmfont_types.h because it is a userflag bit mask. */
/**
* \brief userflags: Flags used internally by blender for imagebuffers
*/
-#define IB_BITMAPFONT (1 << 0) /* this image is a font */
#define IB_BITMAPDIRTY (1 << 1) /* image needs to be saved is not the same as filename */
#define IB_MIPMAP_INVALID (1 << 2) /* image mipmaps are invalid, need recreate */
#define IB_RECT_INVALID (1 << 3) /* float buffer changed, needs recreation of byte rect */