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authorSergey Sharybin <sergey.vfx@gmail.com>2012-09-24 17:48:37 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-09-24 17:48:37 +0400
commit2953b6ab5c757a3fa084b8e53894682e2c585856 (patch)
tree2cb3b56407204e3f977b0ac66435077fe92a61eb /source/blender/imbuf/intern/IMB_colormanagement_intern.h
parentc12d16cf4bf21964fb2e50e9334416d571b8ca3a (diff)
Fix #32644: ctrl+F11 internal animation player crash
Crash was caused by missed color management initialization -- it was happening too late. Move it to generic ImBuf init/exit functions, so now color management is properly initializing when animation player is launched.
Diffstat (limited to 'source/blender/imbuf/intern/IMB_colormanagement_intern.h')
-rw-r--r--source/blender/imbuf/intern/IMB_colormanagement_intern.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/IMB_colormanagement_intern.h b/source/blender/imbuf/intern/IMB_colormanagement_intern.h
index 059bdee00eb..648dd735bbe 100644
--- a/source/blender/imbuf/intern/IMB_colormanagement_intern.h
+++ b/source/blender/imbuf/intern/IMB_colormanagement_intern.h
@@ -67,6 +67,11 @@ typedef struct ColorManagedView {
char name[64];
} ColorManagedView;
+/* ** Initialization / De-initialization ** */
+
+void colormanagement_init(void);
+void colormanagement_exit(void);
+
void colormanage_cache_free(struct ImBuf *ibuf);
struct ColorManagedDisplay *colormanage_display_get_default(void);