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authorAaron Carlisle <carlisle.b3d@gmail.com>2022-03-25 01:24:06 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2022-03-25 01:24:06 +0300
commit4fd0a69d7ba86e92390c421a745c6f32f1050c31 (patch)
treee98005f5a099665d09296569fbee1ef5e72b1d1e /source/blender/imbuf/intern/IMB_filetype.h
parent07846b31f34caa88244d192ee7d3aa6c057ac602 (diff)
ImBuf: Add support for WebP image format
Currently only supports single image frames (no animation possible). If quality slider is set to 100 then lossless compression will be used, otherwise lossy compression is used. Gives about 35% reduction of filesize save when re-saving splash screens with lossless compression. Also saves much faster, up to 15x faster than PNG with a better compression ratio as a plus. Note, this is currently left disabled until we have WebP libs (see T95206) For testing precompiled libs can be downloaded from Google: https://storage.googleapis.com/downloads.webmproject.org/releases/webp/index.html Differential Revision: https://developer.blender.org/D1598
Diffstat (limited to 'source/blender/imbuf/intern/IMB_filetype.h')
-rw-r--r--source/blender/imbuf/intern/IMB_filetype.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/IMB_filetype.h b/source/blender/imbuf/intern/IMB_filetype.h
index 035c5b10c60..31f8b3a9505 100644
--- a/source/blender/imbuf/intern/IMB_filetype.h
+++ b/source/blender/imbuf/intern/IMB_filetype.h
@@ -238,3 +238,16 @@ void imb_loadtiletiff(
bool imb_savetiff(struct ImBuf *ibuf, const char *filepath, int flags);
/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Format: TIFF (#IMB_FTYPE_WEBP)
+ * \{ */
+
+bool imb_is_a_webp(const unsigned char *buf, size_t size);
+struct ImBuf *imb_loadwebp(const unsigned char *mem,
+ size_t size,
+ int flags,
+ char colorspace[IM_MAX_SPACE]);
+bool imb_savewebp(struct ImBuf *ibuf, const char *name, int flags);
+
+/** \} */