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authorTon Roosendaal <ton@blender.org>2010-12-14 21:02:41 +0300
committerTon Roosendaal <ton@blender.org>2010-12-14 21:02:41 +0300
commit9ac68ad4abf2f4bb4fc92c292170a7cf6c29b319 (patch)
tree128b666894274882e649418e8af2a81d25ce133f /source/blender/imbuf/intern/IMB_filter.h
parent73ea636abb6f9d4d25155f630ac606973e9bf335 (diff)
Bugfix #22040
Old bug report: Image Editor, Painting: crash when texture was visible in Material or Texture preview. Was caused by paint code freeing mipmaps. Now replaced with a mipmap tag (to be done again), and a new mipmap function that doesn't re-allocate.
Diffstat (limited to 'source/blender/imbuf/intern/IMB_filter.h')
-rw-r--r--source/blender/imbuf/intern/IMB_filter.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/IMB_filter.h b/source/blender/imbuf/intern/IMB_filter.h
index 84ad72c520a..0d414cb4702 100644
--- a/source/blender/imbuf/intern/IMB_filter.h
+++ b/source/blender/imbuf/intern/IMB_filter.h
@@ -44,5 +44,7 @@ void imb_filterx(struct ImBuf *ibuf);
void IMB_premultiply_rect(unsigned int *rect, int depth, int w, int h);
void IMB_premultiply_rect_float(float *rect_float, int depth, int w, int h);
+void imb_onehalf_no_alloc(struct ImBuf *ibuf2, struct ImBuf *ibuf1);
+
#endif