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authorAntony Riakiotakis <kalast@gmail.com>2015-04-20 20:57:57 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-04-21 19:37:06 +0300
commit50bfc4bfa0eabb68fcb5b5e82f80281fbaddcfeb (patch)
tree5ee5ecd548454b8464efb35ded40a22792d17e36 /source/blender/imbuf/intern/IMB_metadata.h
parentf9972fa53eaab4d1e8fd7b435f6f65c1ac5501e1 (diff)
Metadata display support - patch by Julian and me.
Basically, blender adds a few metadata fields to images when we render an image. Those metadata can now be viewed in the image editor. Also, made sure metadata are available when we write imbufs to disc with "Save As". There may be more cases here that need fixing, but this means that loading an image with metadata will now properly preserve them in blender.
Diffstat (limited to 'source/blender/imbuf/intern/IMB_metadata.h')
-rw-r--r--source/blender/imbuf/intern/IMB_metadata.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/source/blender/imbuf/intern/IMB_metadata.h b/source/blender/imbuf/intern/IMB_metadata.h
index 5d4a0028ee1..bc0b2c70ecb 100644
--- a/source/blender/imbuf/intern/IMB_metadata.h
+++ b/source/blender/imbuf/intern/IMB_metadata.h
@@ -47,16 +47,6 @@ struct ImBuf;
/* free blender ImMetaData struct */
void IMB_metadata_free(struct ImBuf *img);
-/** read the field from the image info into the field
- * \param img - the ImBuf that contains the image data
- * \param key - the key of the field
- * \param value - the data in the field, first one found with key is returned,
- * memory has to be allocated by user.
- * \param len - length of value buffer allocated by user.
- * \return - 1 (true) if ImageInfo present and value for the key found, 0 (false) otherwise
- */
-bool IMB_metadata_get_field(struct ImBuf *img, const char *key, char *value, const size_t len);
-
/** set user data in the ImMetaData struct, which has to be allocated with IMB_metadata_create
* before calling this function.
* \param img - the ImBuf that contains the image data