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authorTon Roosendaal <ton@blender.org>2011-01-17 21:16:10 +0300
committerTon Roosendaal <ton@blender.org>2011-01-17 21:16:10 +0300
commit08287102046993203a4dd891552efc4a4ced51a4 (patch)
tree11cf097ecf7bfde6ee777dd7d27454d5479edcf2 /source/blender/imbuf/intern/allocimbuf.c
parent4b7930dbbd8a11fb5db3e1cc81ca9ca5b0a69fc0 (diff)
Bugfix #25657
Three code fixes for 1 report. User experienced crashes while painting on float buffer + having preview renders on. - Texture Nodes: Image was re-allocated without using proper thread lock - Paint code: old convention to free the byte rect from a float image as signal to re-create now is a proper flag. This keeps image memory unchanged. Nice for render. - Imbuf: call to make a byte rect from float was freeing mipmaps unnecessary.
Diffstat (limited to 'source/blender/imbuf/intern/allocimbuf.c')
-rw-r--r--source/blender/imbuf/intern/allocimbuf.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c
index 17387c0a4d3..fa823169966 100644
--- a/source/blender/imbuf/intern/allocimbuf.c
+++ b/source/blender/imbuf/intern/allocimbuf.c
@@ -277,7 +277,8 @@ short imb_addrectfloatImBuf(ImBuf *ibuf)
if(ibuf==NULL) return FALSE;
- imb_freerectfloatImBuf(ibuf);
+ if(ibuf->rect_float)
+ imb_freerectfloatImBuf(ibuf); /* frees mipmap too, hrm */
size = ibuf->x *ibuf->y;
size = size *4 *sizeof(float);