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authorRob Haarsma <phaseIV@zonnet.nl>2003-04-28 06:15:46 +0400
committerRob Haarsma <phaseIV@zonnet.nl>2003-04-28 06:15:46 +0400
commit706ccc040159356056d423c54a920cfcd1681ebf (patch)
treee17725338956c61e05274744c16f1f71699b57c4 /source/blender/imbuf/intern/anim.c
parent1ab53ee998a266ab89d0bc33e2eb2fb1d69b1c4c (diff)
Added Quicktime support for OSX and Windows.
This code allows you to load Quicktime images and movies as textures and render animations to Quicktime movies. Note that the selected output codec is *not* saved in the blendfile. To enable Quicktime functionality you need the SDK from Apple: OSX: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Mac.hqx Win: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Win.hqx Add the \QTDevWin\CIncludes and \QTDevWin\Libraries directories from this SDK to your build environment. Enable the WITH_QUICKTIME compile flag in the following directories: bf\blender\source\blender\imbuf bf\blender\source\blender\src bf\blender\source\blender\render bf\blender\source\creator
Diffstat (limited to 'source/blender/imbuf/intern/anim.c')
-rw-r--r--source/blender/imbuf/intern/anim.c651
1 files changed, 52 insertions, 599 deletions
diff --git a/source/blender/imbuf/intern/anim.c b/source/blender/imbuf/intern/anim.c
index 7fcf094e5e7..190267b2d41 100644
--- a/source/blender/imbuf/intern/anim.c
+++ b/source/blender/imbuf/intern/anim.c
@@ -39,10 +39,9 @@
#include <mmsystem.h>
#include <memory.h>
#include <commdlg.h>
-#include <vfw.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
+#ifndef FREE_WINDOWS
+#include <vfw.h>
#endif
#undef AVIIF_KEYFRAME // redefined in AVI_avi.h
@@ -65,112 +64,32 @@
#include "BLI_blenlib.h" /* BLI_remlink BLI_filesize BLI_addtail
BLI_countlist BLI_stringdec */
+#include "DNA_userdef_types.h"
+#include "BKE_global.h"
#include "imbuf.h"
#include "imbuf_patch.h"
#include "AVI_avi.h"
+
+#ifdef WITH_QUICKTIME
+#if defined(_WIN32) || defined(__APPLE__)
+#include "quicktime_import.h"
+#endif /* _WIN32 || __APPLE__ */
+#ifdef linux
+#include "quicktime_import_linux.h"
+#endif /* linux */
+#endif /* WITH_QUICKTIME */
+
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_allocimbuf.h"
#include "IMB_bitplanes.h"
+#include "IMB_anim.h"
+#include "IMB_anim5.h"
-/* actually hard coded endianness */
-#define GET_BIG_LONG(x) (((uchar *) (x))[0] << 24 | ((uchar *) (x))[1] << 16 | ((uchar *) (x))[2] << 8 | ((uchar *) (x))[3])
-#define GET_LITTLE_LONG(x) (((uchar *) (x))[3] << 24 | ((uchar *) (x))[2] << 16 | ((uchar *) (x))[1] << 8 | ((uchar *) (x))[0])
-#define SWAP_L(x) (((x << 24) & 0xff000000) | ((x << 8) & 0xff0000) | ((x >> 8) & 0xff00) | ((x >> 24) & 0xff))
-#define SWAP_S(x) (((x << 8) & 0xff00) | ((x >> 8) & 0xff))
-
-/* more endianness... should move to a separate file... */
-#if defined(__sgi) || defined (__sparc) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
-#define GET_ID GET_BIG_LONG
-#define LITTLE_LONG SWAP_LONG
-#else
-#define GET_ID GET_LITTLE_LONG
-#define LITTLE_LONG ENDIAN_NOP
-#endif
-
-/****/
-
-typedef struct Anhd{
- unsigned char type, mask;
- unsigned short w, h;
- unsigned short x, y;
- unsigned short abs16, abs, reala6, real;
- unsigned char interleave, pad0;
- unsigned short bits16, bits;
- unsigned char pad[16];
-}Anhd;
-
-typedef struct Anim5Delta {
- struct Anim5Delta * next, * prev;
- void * data;
- int type;
-}Anim5Delta;
-
-#define ANIM_NONE (0)
-#define ANIM_SEQUENCE (1 << 0)
-#define ANIM_DIR (1 << 1)
-#define ANIM_ANIM5 (1 << 2)
-#define ANIM_TGA (1 << 3)
-#define ANIM_MOVIE (1 << 4)
-#define ANIM_MDEC (1 << 5)
-#define ANIM_AVI (1 << 6)
-
-#define ANIM5_MMAP 0
-#define ANIM5_MALLOC 1
-#define ANIM5_SNGBUF 2
-#define ANIM5_XOR 4
-
-#define MAXNUMSTREAMS 50
-
-struct anim {
- int ib_flags;
- int curtype;
- int curposition; /* index 0 = 1e, 1 = 2e, enz. */
- int duration;
- int x, y;
-
- /* voor op nummer */
- char name[256];
- /* voor sequence */
- char first[256];
-
- /* anim5 */
- struct ListBase anim5base;
- void * anim5mmap;
- int anim5len;
- struct Anim5Delta *anim5curdlta;
- void (*anim5decode)(struct ImBuf *, unsigned char *);
- int anim5flags;
-
- /* movie */
- void *movie;
- void *track;
- void *params;
- int orientation;
- size_t framesize;
- int interlacing;
-
- /* data */
- struct ImBuf * ibuf1, * ibuf2;
-
- /* avi */
- struct _AviMovie *avi;
-
-#ifdef _WIN32
- /* windows avi */
- int avistreams;
- int firstvideo;
- int pfileopen;
- PAVIFILE pfile;
- PAVISTREAM pavi[MAXNUMSTREAMS]; // the current streams
- PGETFRAME pgf;
-#endif
-};
-
/****/
#ifdef __sgi
@@ -268,13 +187,13 @@ static void free_anim_movie(struct anim * anim) {
anim->duration = 0;
}
-static int ismovie(char *name) {
+int ismovie(char *name) {
return (mvIsMovieFile(name) == DM_TRUE);
}
#else
-static int ismovie(char *name) {
+int ismovie(char *name) {
return 0;
}
@@ -334,87 +253,6 @@ unsigned short numlen, int pic) {
strcat(string,staart);
}
-/* om anim5's te kunnen lezen, moet een aantal gegevens bijgehouden worden:
- * Een lijst van pointers naar delta's, in geheugen of ge'mmap'ed
- *
- * Mogelijk kan er ook een 'skiptab' aangelegd worden, om sneller
- * sprongen te kunnen maken.
- *
- * Er moeten niet direct al plaatjes gegenereed worden, dit maakt de
- * routines onbruikbaar om snel naar het goede plaatje te springen.
- * Een routine voert dus de delta's uit, een andere routine maakt van
- * voorgrondplaatje een ibuf;
- */
-
-
-/*
- een aantal functie pointers moet geinporteerd worden, zodat er niet
- nog meer library's / objects meegelinkt hoeven te worden.
-
- Dezelfde structuur moet ook gebruikt kunnen worden voor het wegschrijven
- van animaties. Hoe geef je dit aan ?
-
- Hoe snel kunnen 10 .dlta's gedecomprimeerd worden
- (zonder omzetten naar rect).
-
- 1 - zoek naar 1e plaatje, animatie die aan de eisen voldoet
- 2 - probeer volgende plaatje te vinden:
- anim5 - decomprimeer
- sequence - teller ophogen
- directory - volgende entry
- 3 - geen succes ? ga naar 1.
-
-
-*/
-
-/*
- 1. Initialiseer routine met toegestane reeksen, en eerste naam
- - series op naam (.0001)
- - directories
- - anim5 animaties
- - TGA delta's
- - iff 24bits delta's (.delta)
-
- 2. haal volgende (vorige ?) plaatje op.
-
- 3. vrijgeven
-*/
-
-/* selectie volgorde is:
- 1 - anim5()
- 2 - name
- 3 - dir
-*/
-
-
-static void free_anim_anim5(struct anim * anim) {
- ListBase * animbase;
- Anim5Delta * delta, * next;
-
- if (anim == NULL) return;
-
- animbase = &anim->anim5base;
- delta = animbase->first;
-
- while (delta) {
- next = delta->next;
-
- if (delta->type == ANIM5_MALLOC) free(delta->data);
- BLI_remlink(animbase, delta);
- free(delta);
-
- delta = next;
- }
-
- if (anim->anim5mmap && anim->anim5len) {
- MEM_freeN(anim->anim5mmap);
- }
-
- anim->anim5mmap = NULL;
- anim->anim5len = 0;
- anim->anim5curdlta = 0;
- anim->duration = 0;
-}
static void free_anim_avi (struct anim *anim) {
int i;
@@ -426,7 +264,7 @@ static void free_anim_avi (struct anim *anim) {
MEM_freeN (anim->avi);
anim->avi = NULL;
-#ifdef _WIN32
+#if defined(_WIN32) && !defined(FREE_WINDOWS)
if (anim->pgf) {
AVIStreamGetFrameClose(anim->pgf);
@@ -448,7 +286,7 @@ static void free_anim_avi (struct anim *anim) {
anim->duration = 0;
}
-static void free_anim_ibuf(struct anim * anim) {
+void IMB_free_anim_ibuf(struct anim * anim) {
if (anim == NULL) return;
if (anim->ibuf1) IMB_freeImBuf(anim->ibuf1);
@@ -464,11 +302,15 @@ void IMB_free_anim(struct anim * anim) {
return;
}
- free_anim_ibuf(anim);
+ IMB_free_anim_ibuf(anim);
free_anim_anim5(anim);
free_anim_movie(anim);
free_anim_avi(anim);
+#ifdef WITH_QUICKTIME
+ free_anim_quicktime(anim);
+#endif
+
free(anim);
}
@@ -491,420 +333,10 @@ struct anim * IMB_open_anim(char * name, int ib_flags) {
}
-static int isavi (char *name) {
- return AVI_is_avi (name);
-}
-
-static int imb_get_anim_type(char * name) {
- int type;
- struct stat st;
-
- if (ib_stat(name,&st) == -1) return(0);
- if (((st.st_mode) & S_IFMT) != S_IFREG) return(0);
-
- if (isavi(name)) return (ANIM_AVI);
- if (ismovie(name)) return (ANIM_MOVIE);
-
- type = IMB_ispic(name);
- if (type == ANIM) return (ANIM_ANIM5);
- if (type) return(ANIM_SEQUENCE);
- return(0);
-}
-
-int IMB_isanim(char * name) {
- int type= imb_get_anim_type(name);
-
- return (type && type!=ANIM_SEQUENCE);
-}
-
-static void planes_to_rect(struct ImBuf * ibuf, int flags) {
- if (ibuf == 0) return;
-
- /* dit komt regelrecht uit de amiga.c */
-
- if (flags & IB_rect && ibuf->rect == 0) {
- imb_addrectImBuf(ibuf);
- imb_bptolong(ibuf);
- IMB_flipy(ibuf);
- imb_freeplanesImBuf(ibuf);
-
- if (ibuf->cmap){
- if ((flags & IB_cmap) == 0) {
- IMB_applycmap(ibuf);
- IMB_convert_rgba_to_abgr(ibuf->x*ibuf->y, ibuf->rect);
- }
- } else if (ibuf->depth == 18){
- int i,col;
- unsigned int *rect;
-
- rect = ibuf->rect;
- for(i=ibuf->x * ibuf->y ; i>0 ; i--){
- col = *rect;
- col = ((col & 0x3f000) << 6) + ((col & 0xfc0) << 4)
- + ((col & 0x3f) << 2);
- col += (col & 0xc0c0c0) >> 6;
- *rect++ = col;
- }
- ibuf->depth = 24;
- } else if (ibuf->depth <= 8) {
- /* geen colormap en geen 24 bits: zwartwit */
- uchar *rect;
- int size, shift;
-
- if (ibuf->depth < 8){
- rect = (uchar *) ibuf->rect;
- rect += 3;
- shift = 8 - ibuf->depth;
- for (size = ibuf->x * ibuf->y; size > 0; size --){
- rect[0] <<= shift;
- rect += 4;
- }
- }
- rect = (uchar *) ibuf->rect;
- for (size = ibuf->x * ibuf->y; size > 0; size --){
- rect[1] = rect[2] = rect[3];
- rect += 4;
- }
- ibuf->depth = 8;
- }
- }
-}
-
-
-static void anim5decode(struct ImBuf * ibuf, uchar * dlta) {
- uchar depth;
- int skip;
- int *ofspoint;
- uchar **planes;
-
- /* samenstelling delta:
- lijst met ofsets voor delta's per bitplane (ofspoint)
- per kolom in delta (point)
- aantal handelingen (noops)
- code
- bijbehorende data
- ...
- ...
- */
-
- dlta += 8;
-
- ofspoint = (int *)dlta;
- skip = ibuf->skipx * sizeof(int *);
- planes = (uchar **)ibuf->planes;
-
- for(depth=ibuf->depth ; depth>0 ; depth--){
- if (GET_BIG_LONG(ofspoint)){
- uchar *planestart;
- uchar *point;
- uchar x;
-
- point = dlta + GET_BIG_LONG(ofspoint);
- planestart = planes[0];
- x = (ibuf->x + 7) >> 3;
-
- do{
- uchar noop;
-
- if (noop = *(point++)){
- uchar *plane;
- uchar code;
-
- plane = planestart;
- do{
- if ((code = *(point++))==0){
- uchar val;
-
- code = *(point++);
- val = *(point++);
- do {
- plane[0] = val;
- plane += skip;
- } while(--code);
-
- } else if (code & 128){
-
- code &= 0x7f;
- do{
- plane[0] = *(point++);
- plane += skip;
- } while(--code);
-
- } else plane += code * skip;
-
- } while(--noop);
- }
- planestart++;
- } while(--x);
- }
- ofspoint++;
- planes++;
- }
-}
-
-
-static void anim5xordecode(struct ImBuf * ibuf, uchar * dlta) {
- uchar depth;
- int skip;
- int *ofspoint;
- uchar **planes;
-
- /* samenstelling delta:
- lijst met ofsets voor delta's per bitplane (ofspoint)
- per kolom in delta (point)
- aantal handelingen (noops)
- code
- bijbehorende data
- ...
- ...
- */
-
- dlta += 8;
-
- ofspoint = (int *)dlta;
- skip = ibuf->skipx * sizeof(int *);
- planes = (uchar **)ibuf->planes;
-
- for(depth=ibuf->depth ; depth>0 ; depth--){
-
- if (GET_BIG_LONG(ofspoint)){
- uchar *planestart;
- uchar *point;
- uchar x;
-
- point = dlta + GET_BIG_LONG(ofspoint);
- planestart = planes[0];
- x = (ibuf->x + 7) >> 3;
-
- do{
- uchar noop;
-
- if (noop = *(point++)){
- uchar *plane;
- uchar code;
-
- plane = planestart;
- do{
- if ((code = *(point++))==0){
- uchar val;
-
- code = *(point++);
- val = *(point++);
- do{
- plane[0] ^= val;
- plane += skip;
- }while(--code);
-
- } else if (code & 128){
-
- code &= 0x7f;
- do{
- plane[0] ^= *(point++);
- plane += skip;
- }while(--code);
-
- } else plane += code * skip;
-
- }while(--noop);
- }
- planestart++;
- }while(--x);
- }
- ofspoint++;
- planes++;
- }
-}
-
-static int nextanim5(struct anim * anim) {
- Anim5Delta * delta;
- struct ImBuf * ibuf;
-
- if (anim == 0) return(-1);
-
- delta = anim->anim5curdlta;
-
- if (delta == 0) return (-1);
-
- if (anim->anim5flags & ANIM5_SNGBUF) {
- ibuf = anim->ibuf1;
- if (ibuf == 0) return (0);
- anim->anim5decode(ibuf, delta->data);
- } else {
- ibuf = anim->ibuf2;
- if (ibuf == 0) return (0);
- anim->anim5decode(ibuf, delta->data);
- anim->ibuf2 = anim->ibuf1;
- anim->ibuf1 = ibuf;
- }
-
- anim->anim5curdlta = anim->anim5curdlta->next;
- anim->curposition++;
-
- return(0);
-}
-
-static int rewindanim5(struct anim * anim) {
- Anim5Delta * delta;
- struct ImBuf * ibuf;
-
- if (anim == 0) return (-1);
-
- free_anim_ibuf(anim);
-
- delta = anim->anim5base.first;
- if (delta == 0) return (-1);
-
- ibuf = IMB_loadiffmem(delta->data, IB_planes);
- if (ibuf == 0) return(-1);
-
- anim->ibuf1 = ibuf;
- if ((anim->anim5flags & ANIM5_SNGBUF) == 0) anim->ibuf2 = IMB_dupImBuf(ibuf);
-
- anim->anim5curdlta = delta->next;
- anim->curposition = 0;
-
- return(0);
-}
-
-
-static int startanim5(struct anim * anim) {
- int file, buf[20], totlen;
- unsigned int len;
- short * mem;
- ListBase * animbase;
- Anim5Delta * delta;
- Anhd anhd;
-
- /* Controles */
-
- if (anim == 0) return(-1);
-
- file = open(anim->name,O_BINARY|O_RDONLY);
- if (file < 0) return (-1);
-
- if (read(file, buf, 24) != 24) {
- close(file);
- return(-1);
- }
-
- if ((GET_ID(buf) != FORM) || (GET_ID(buf + 2) != ANIM)
- || (GET_ID(buf + 3) != FORM) || (GET_ID(buf + 5) != ILBM)){
- printf("No anim5 file %s\n",anim->name);
- close(file);
- return (-1);
- }
-
- /* de hele file wordt in het geheugen gemapped */
-
- totlen = BLI_filesize(file);
- if (totlen && file>=0) {
- lseek(file, 0L, SEEK_SET);
-
- mem= MEM_mallocN(totlen, "mmap");
- if (read(file, mem, totlen) != totlen) {
- MEM_freeN(mem);
- mem = NULL;
- }
- } else {
- mem = NULL;
- }
- close (file);
-
- if (!mem) return (-1);
-
- anhd.interleave = 0;
- anhd.bits = 0;
- anhd.type = 5;
-
- anim->anim5mmap = mem;
- anim->anim5len = totlen;
- anim->anim5flags = 0;
- anim->duration = 0;
-
- animbase = & anim->anim5base;
- animbase->first = animbase->last = 0;
-
- /* eerste plaatje inlezen */
-
- mem = mem + 6;
- totlen -= 12;
-
- len = GET_BIG_LONG(mem + 2);
- len = (len + 8 + 1) & ~1;
- delta = NEW(Anim5Delta);
-
- delta->data = mem;
- delta->type = ANIM5_MMAP;
-
- BLI_addtail(animbase, delta);
-
- mem += (len >> 1);
- totlen -= len;
-
- while (totlen > 0) {
- len = GET_BIG_LONG(mem + 2);
- len = (len + 8 + 1) & ~1;
-
- switch(GET_ID(mem)){
- case FORM:
- len = 12;
- break;
- case ANHD:
- memcpy(&anhd, mem + 4, sizeof(Anhd));
- break;
- case DLTA:
- delta = NEW(Anim5Delta);
- delta->data = mem;
- delta->type = ANIM5_MMAP;
- BLI_addtail(animbase, delta);
- break;
- }
-
- mem += (len >> 1);
- totlen -= len;
- }
-
- if (anhd.interleave == 1) anim->anim5flags |= ANIM5_SNGBUF;
- if (BIG_SHORT(anhd.bits) & 2) anim->anim5decode = anim5xordecode;
- else anim->anim5decode = anim5decode;
-
- /* laatste twee delta's wissen */
-
- delta = animbase->last;
- if (delta) {
- BLI_remlink(animbase, delta);
- free(delta);
- }
-
- if ((anim->anim5flags & ANIM5_SNGBUF) == 0) {
- delta = animbase->last;
- if (delta) {
- BLI_remlink(animbase, delta);
- free(delta);
- }
- }
-
- anim->duration = BLI_countlist(animbase);
-
- return(rewindanim5(anim));
-}
-
-
-static struct ImBuf * anim5_fetchibuf(struct anim * anim) {
- struct ImBuf * ibuf;
-
- if (anim == 0) return (0);
-
- ibuf = IMB_dupImBuf(anim->ibuf1);
- planes_to_rect(ibuf, anim->ib_flags);
-
- return(ibuf);
-}
-
static int startavi (struct anim *anim) {
AviError avierror;
-#ifdef _WIN32
+#if defined(_WIN32) && !defined(FREE_WINDOWS)
HRESULT hr;
int i, firstvideo = -1;
BYTE abFormat[1024];
@@ -922,7 +354,7 @@ static int startavi (struct anim *anim) {
avierror = AVI_open_movie (anim->name, anim->avi);
-#ifdef _WIN32
+#if defined(_WIN32) && !defined(FREE_WINDOWS)
if (avierror == AVI_ERROR_COMPRESSION) {
AVIFileInit();
hr = AVIFileOpen(&anim->pfile, anim->name, OF_READ, 0L);
@@ -1006,7 +438,7 @@ static ImBuf * avi_fetchibuf (struct anim *anim, int position) {
if (anim == NULL) return (NULL);
-#ifdef _WIN32
+#if defined(_WIN32) && !defined(FREE_WINDOWS)
if (anim->avistreams) {
LPBITMAPINFOHEADER lpbi;
@@ -1014,6 +446,7 @@ static ImBuf * avi_fetchibuf (struct anim *anim, int position) {
lpbi = AVIStreamGetFrame(anim->pgf, position + AVIStreamStart(anim->pavi[anim->firstvideo]));
if (lpbi) {
ibuf = IMB_ibImageFromMemory((int *) lpbi, 100, IB_rect);
+//Oh brother...
}
}
} else {
@@ -1054,6 +487,9 @@ static struct ImBuf * anim_getnew(struct anim * anim) {
free_anim_anim5(anim);
free_anim_movie(anim);
free_anim_avi(anim);
+#ifdef WITH_QUICKTIME
+ free_anim_quicktime(anim);
+#endif
if (anim->curtype != 0) return (0);
anim->curtype = imb_get_anim_type(anim->name);
@@ -1075,9 +511,18 @@ static struct ImBuf * anim_getnew(struct anim * anim) {
ibuf = IMB_allocImBuf (anim->x, anim->y, 24, 0, 0); /* fake */
break;
case ANIM_AVI:
- if (startavi(anim)) return (0);
+ if (startavi(anim)) {
+ printf("couldnt start avi\n");
+ return (0);
+ }
+ ibuf = IMB_allocImBuf (anim->x, anim->y, 24, 0, 0);
+ break;
+#ifdef WITH_QUICKTIME
+ case ANIM_QTIME:
+ if (startquicktime(anim)) return (0);
ibuf = IMB_allocImBuf (anim->x, anim->y, 24, 0, 0);
break;
+#endif
}
return(ibuf);
@@ -1094,7 +539,9 @@ struct ImBuf * IMB_anim_absolute(struct anim * anim, int position) {
if (anim->curtype == 0) {
ibuf = anim_getnew(anim);
- if (ibuf == NULL) return (0);
+ if (ibuf == NULL) {
+ return (0);
+ }
IMB_freeImBuf(ibuf); /* ???? */
}
@@ -1134,7 +581,13 @@ struct ImBuf * IMB_anim_absolute(struct anim * anim, int position) {
ibuf = avi_fetchibuf(anim, position);
if (ibuf) anim->curposition = position;
break;
- }
+#ifdef WITH_QUICKTIME
+ case ANIM_QTIME:
+ ibuf = qtime_fetchibuf(anim, position);
+ if (ibuf) anim->curposition = position;
+ break;
+#endif
+ }
if (ibuf) {
if (anim->ib_flags & IB_ttob) IMB_flipy(ibuf);