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authorRob Haarsma <phaseIV@zonnet.nl>2003-04-28 06:15:46 +0400
committerRob Haarsma <phaseIV@zonnet.nl>2003-04-28 06:15:46 +0400
commit706ccc040159356056d423c54a920cfcd1681ebf (patch)
treee17725338956c61e05274744c16f1f71699b57c4 /source/blender/imbuf/intern/anim5.c
parent1ab53ee998a266ab89d0bc33e2eb2fb1d69b1c4c (diff)
Added Quicktime support for OSX and Windows.
This code allows you to load Quicktime images and movies as textures and render animations to Quicktime movies. Note that the selected output codec is *not* saved in the blendfile. To enable Quicktime functionality you need the SDK from Apple: OSX: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Mac.hqx Win: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Win.hqx Add the \QTDevWin\CIncludes and \QTDevWin\Libraries directories from this SDK to your build environment. Enable the WITH_QUICKTIME compile flag in the following directories: bf\blender\source\blender\imbuf bf\blender\source\blender\src bf\blender\source\blender\render bf\blender\source\creator
Diffstat (limited to 'source/blender/imbuf/intern/anim5.c')
-rw-r--r--source/blender/imbuf/intern/anim5.c532
1 files changed, 532 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/anim5.c b/source/blender/imbuf/intern/anim5.c
new file mode 100644
index 00000000000..39d0cdd7f6f
--- /dev/null
+++ b/source/blender/imbuf/intern/anim5.c
@@ -0,0 +1,532 @@
+/**
+ * anim5.c
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): phase, code torn apart from anim.c
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "BLI_blenlib.h" /* BLI_remlink BLI_filesize BLI_addtail
+ BLI_countlist BLI_stringdec */
+#include "imbuf.h"
+#include "imbuf_patch.h"
+
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+
+#include "IMB_cmap.h"
+#include "IMB_allocimbuf.h"
+#include "IMB_bitplanes.h"
+#include "IMB_amiga.h"
+
+#include "IMB_anim.h"
+
+
+typedef struct Anhd{
+ unsigned char type, mask;
+ unsigned short w, h;
+ unsigned short x, y;
+ unsigned short abs16, abs, reala6, real;
+ unsigned char interleave, pad0;
+ unsigned short bits16, bits;
+ unsigned char pad[16];
+}Anhd;
+
+typedef struct Anim5Delta {
+ struct Anim5Delta * next, * prev;
+ void * data;
+ int type;
+}Anim5Delta;
+
+
+/* om anim5's te kunnen lezen, moet een aantal gegevens bijgehouden worden:
+ * Een lijst van pointers naar delta's, in geheugen of ge'mmap'ed
+ *
+ * Mogelijk kan er ook een 'skiptab' aangelegd worden, om sneller
+ * sprongen te kunnen maken.
+ *
+ * Er moeten niet direct al plaatjes gegenereed worden, dit maakt de
+ * routines onbruikbaar om snel naar het goede plaatje te springen.
+ * Een routine voert dus de delta's uit, een andere routine maakt van
+ * voorgrondplaatje een ibuf;
+ */
+
+
+/*
+ een aantal functie pointers moet geinporteerd worden, zodat er niet
+ nog meer library's / objects meegelinkt hoeven te worden.
+
+ Dezelfde structuur moet ook gebruikt kunnen worden voor het wegschrijven
+ van animaties. Hoe geef je dit aan ?
+
+ Hoe snel kunnen 10 .dlta's gedecomprimeerd worden
+ (zonder omzetten naar rect).
+
+ 1 - zoek naar 1e plaatje, animatie die aan de eisen voldoet
+ 2 - probeer volgende plaatje te vinden:
+ anim5 - decomprimeer
+ sequence - teller ophogen
+ directory - volgende entry
+ 3 - geen succes ? ga naar 1.
+
+
+*/
+
+/*
+ 1. Initialiseer routine met toegestane reeksen, en eerste naam
+ - series op naam (.0001)
+ - directories
+ - anim5 animaties
+ - TGA delta's
+ - iff 24bits delta's (.delta)
+
+ 2. haal volgende (vorige ?) plaatje op.
+
+ 3. vrijgeven
+*/
+
+/* selectie volgorde is:
+ 1 - anim5()
+ 2 - name
+ 3 - dir
+*/
+
+void free_anim_anim5(struct anim * anim) {
+ ListBase * animbase;
+ Anim5Delta * delta, * next;
+
+ if (anim == NULL) return;
+
+ animbase = &anim->anim5base;
+ delta = animbase->first;
+
+ while (delta) {
+ next = delta->next;
+
+ if (delta->type == ANIM5_MALLOC) free(delta->data);
+ BLI_remlink(animbase, delta);
+ free(delta);
+
+ delta = next;
+ }
+
+ if (anim->anim5mmap && anim->anim5len) {
+ MEM_freeN(anim->anim5mmap);
+ }
+
+ anim->anim5mmap = NULL;
+ anim->anim5len = 0;
+ anim->anim5curdlta = 0;
+ anim->duration = 0;
+}
+
+static void planes_to_rect(struct ImBuf * ibuf, int flags) {
+ if (ibuf == 0) return;
+
+ /* dit komt regelrecht uit de amiga.c */
+
+ if (flags & IB_rect && ibuf->rect == 0) {
+ imb_addrectImBuf(ibuf);
+ imb_bptolong(ibuf);
+ IMB_flipy(ibuf);
+ imb_freeplanesImBuf(ibuf);
+
+ if (ibuf->cmap){
+ if ((flags & IB_cmap) == 0) {
+ IMB_applycmap(ibuf);
+ IMB_convert_rgba_to_abgr(ibuf->x*ibuf->y, ibuf->rect);
+ }
+ } else if (ibuf->depth == 18){
+ int i,col;
+ unsigned int *rect;
+
+ rect = ibuf->rect;
+ for(i=ibuf->x * ibuf->y ; i>0 ; i--){
+ col = *rect;
+ col = ((col & 0x3f000) << 6) + ((col & 0xfc0) << 4)
+ + ((col & 0x3f) << 2);
+ col += (col & 0xc0c0c0) >> 6;
+ *rect++ = col;
+ }
+ ibuf->depth = 24;
+ } else if (ibuf->depth <= 8) {
+ /* geen colormap en geen 24 bits: zwartwit */
+ uchar *rect;
+ int size, shift;
+
+ if (ibuf->depth < 8){
+ rect = (uchar *) ibuf->rect;
+ rect += 3;
+ shift = 8 - ibuf->depth;
+ for (size = ibuf->x * ibuf->y; size > 0; size --){
+ rect[0] <<= shift;
+ rect += 4;
+ }
+ }
+ rect = (uchar *) ibuf->rect;
+ for (size = ibuf->x * ibuf->y; size > 0; size --){
+ rect[1] = rect[2] = rect[3];
+ rect += 4;
+ }
+ ibuf->depth = 8;
+ }
+ }
+}
+
+
+static void anim5decode(struct ImBuf * ibuf, uchar * dlta) {
+ uchar depth;
+ int skip;
+ int *ofspoint;
+ uchar **planes;
+
+ /* samenstelling delta:
+ lijst met ofsets voor delta's per bitplane (ofspoint)
+ per kolom in delta (point)
+ aantal handelingen (noops)
+ code
+ bijbehorende data
+ ...
+ ...
+ */
+
+ dlta += 8;
+
+ ofspoint = (int *)dlta;
+ skip = ibuf->skipx * sizeof(int *);
+ planes = (uchar **)ibuf->planes;
+
+ for(depth=ibuf->depth ; depth>0 ; depth--){
+ if (GET_BIG_LONG(ofspoint)){
+ uchar *planestart;
+ uchar *point;
+ uchar x;
+
+ point = dlta + GET_BIG_LONG(ofspoint);
+ planestart = planes[0];
+ x = (ibuf->x + 7) >> 3;
+
+ do{
+ uchar noop;
+
+ if (noop = *(point++)){
+ uchar *plane;
+ uchar code;
+
+ plane = planestart;
+ do{
+ if ((code = *(point++))==0){
+ uchar val;
+
+ code = *(point++);
+ val = *(point++);
+ do {
+ plane[0] = val;
+ plane += skip;
+ } while(--code);
+
+ } else if (code & 128){
+
+ code &= 0x7f;
+ do{
+ plane[0] = *(point++);
+ plane += skip;
+ } while(--code);
+
+ } else plane += code * skip;
+
+ } while(--noop);
+ }
+ planestart++;
+ } while(--x);
+ }
+ ofspoint++;
+ planes++;
+ }
+}
+
+
+static void anim5xordecode(struct ImBuf * ibuf, uchar * dlta) {
+ uchar depth;
+ int skip;
+ int *ofspoint;
+ uchar **planes;
+
+ /* samenstelling delta:
+ lijst met ofsets voor delta's per bitplane (ofspoint)
+ per kolom in delta (point)
+ aantal handelingen (noops)
+ code
+ bijbehorende data
+ ...
+ ...
+ */
+
+ dlta += 8;
+
+ ofspoint = (int *)dlta;
+ skip = ibuf->skipx * sizeof(int *);
+ planes = (uchar **)ibuf->planes;
+
+ for(depth=ibuf->depth ; depth>0 ; depth--){
+
+ if (GET_BIG_LONG(ofspoint)){
+ uchar *planestart;
+ uchar *point;
+ uchar x;
+
+ point = dlta + GET_BIG_LONG(ofspoint);
+ planestart = planes[0];
+ x = (ibuf->x + 7) >> 3;
+
+ do{
+ uchar noop;
+
+ if (noop = *(point++)){
+ uchar *plane;
+ uchar code;
+
+ plane = planestart;
+ do{
+ if ((code = *(point++))==0){
+ uchar val;
+
+ code = *(point++);
+ val = *(point++);
+ do{
+ plane[0] ^= val;
+ plane += skip;
+ }while(--code);
+
+ } else if (code & 128){
+
+ code &= 0x7f;
+ do{
+ plane[0] ^= *(point++);
+ plane += skip;
+ }while(--code);
+
+ } else plane += code * skip;
+
+ }while(--noop);
+ }
+ planestart++;
+ }while(--x);
+ }
+ ofspoint++;
+ planes++;
+ }
+}
+
+
+int nextanim5(struct anim * anim) {
+ Anim5Delta * delta;
+ struct ImBuf * ibuf;
+
+ if (anim == 0) return(-1);
+
+ delta = anim->anim5curdlta;
+
+ if (delta == 0) return (-1);
+
+ if (anim->anim5flags & ANIM5_SNGBUF) {
+ ibuf = anim->ibuf1;
+ if (ibuf == 0) return (0);
+ anim->anim5decode(ibuf, delta->data);
+ } else {
+ ibuf = anim->ibuf2;
+ if (ibuf == 0) return (0);
+ anim->anim5decode(ibuf, delta->data);
+ anim->ibuf2 = anim->ibuf1;
+ anim->ibuf1 = ibuf;
+ }
+
+ anim->anim5curdlta = anim->anim5curdlta->next;
+ anim->curposition++;
+
+ return(0);
+}
+
+int rewindanim5(struct anim * anim) {
+ Anim5Delta * delta;
+ struct ImBuf * ibuf;
+
+ if (anim == 0) return (-1);
+
+ IMB_free_anim_ibuf(anim);
+
+ delta = anim->anim5base.first;
+ if (delta == 0) return (-1);
+
+ ibuf = IMB_loadiffmem(delta->data, IB_planes);
+ if (ibuf == 0) return(-1);
+
+ anim->ibuf1 = ibuf;
+ if ((anim->anim5flags & ANIM5_SNGBUF) == 0) anim->ibuf2 = IMB_dupImBuf(ibuf);
+
+ anim->anim5curdlta = delta->next;
+ anim->curposition = 0;
+
+ return(0);
+}
+
+
+int startanim5(struct anim * anim) {
+ int file, buf[20], totlen;
+ unsigned int len;
+ short * mem;
+ ListBase * animbase;
+ Anim5Delta * delta;
+ Anhd anhd;
+
+ /* Controles */
+
+ if (anim == 0) return(-1);
+
+ file = open(anim->name,O_BINARY|O_RDONLY);
+ if (file < 0) return (-1);
+
+ if (read(file, buf, 24) != 24) {
+ close(file);
+ return(-1);
+ }
+
+ if ((GET_ID(buf) != FORM) || (GET_ID(buf + 2) != ANIM)
+ || (GET_ID(buf + 3) != FORM) || (GET_ID(buf + 5) != ILBM)){
+ printf("No anim5 file %s\n",anim->name);
+ close(file);
+ return (-1);
+ }
+
+ /* de hele file wordt in het geheugen gemapped */
+
+ totlen = BLI_filesize(file);
+ if (totlen && file>=0) {
+ lseek(file, 0L, SEEK_SET);
+
+ mem= MEM_mallocN(totlen, "mmap");
+ if (read(file, mem, totlen) != totlen) {
+ MEM_freeN(mem);
+ mem = NULL;
+ }
+ } else {
+ mem = NULL;
+ }
+ close (file);
+
+ if (!mem) return (-1);
+
+ anhd.interleave = 0;
+ anhd.bits = 0;
+ anhd.type = 5;
+
+ anim->anim5mmap = mem;
+ anim->anim5len = totlen;
+ anim->anim5flags = 0;
+ anim->duration = 0;
+
+ animbase = & anim->anim5base;
+ animbase->first = animbase->last = 0;
+
+ /* eerste plaatje inlezen */
+
+ mem = mem + 6;
+ totlen -= 12;
+
+ len = GET_BIG_LONG(mem + 2);
+ len = (len + 8 + 1) & ~1;
+ delta = NEW(Anim5Delta);
+
+ delta->data = mem;
+ delta->type = ANIM5_MMAP;
+
+ BLI_addtail(animbase, delta);
+
+ mem += (len >> 1);
+ totlen -= len;
+
+ while (totlen > 0) {
+ len = GET_BIG_LONG(mem + 2);
+ len = (len + 8 + 1) & ~1;
+
+ switch(GET_ID(mem)){
+ case FORM:
+ len = 12;
+ break;
+ case ANHD:
+ memcpy(&anhd, mem + 4, sizeof(Anhd));
+ break;
+ case DLTA:
+ delta = NEW(Anim5Delta);
+ delta->data = mem;
+ delta->type = ANIM5_MMAP;
+ BLI_addtail(animbase, delta);
+ break;
+ }
+
+ mem += (len >> 1);
+ totlen -= len;
+ }
+
+ if (anhd.interleave == 1) anim->anim5flags |= ANIM5_SNGBUF;
+ if (BIG_SHORT(anhd.bits) & 2) anim->anim5decode = anim5xordecode;
+ else anim->anim5decode = anim5decode;
+
+ /* laatste twee delta's wissen */
+
+ delta = animbase->last;
+ if (delta) {
+ BLI_remlink(animbase, delta);
+ free(delta);
+ }
+
+ if ((anim->anim5flags & ANIM5_SNGBUF) == 0) {
+ delta = animbase->last;
+ if (delta) {
+ BLI_remlink(animbase, delta);
+ free(delta);
+ }
+ }
+
+ anim->duration = BLI_countlist(animbase);
+
+ return(rewindanim5(anim));
+}
+
+
+struct ImBuf * anim5_fetchibuf(struct anim * anim) {
+ struct ImBuf * ibuf;
+
+ if (anim == 0) return (0);
+
+ ibuf = IMB_dupImBuf(anim->ibuf1);
+ planes_to_rect(ibuf, anim->ib_flags);
+
+ return(ibuf);
+} \ No newline at end of file