diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-09 22:28:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-09 22:28:30 +0400 |
commit | 89a963fb7fdff543b77de790355b9dac3019bd33 (patch) | |
tree | 4e1d2245e20f8c21625e99d771776f66c233a0de /source/blender/imbuf/intern/cache.c | |
parent | de4bd55e01bc574c13977537ace1a0901dcfcaf0 (diff) |
style cleanup: comment blocks
Diffstat (limited to 'source/blender/imbuf/intern/cache.c')
-rw-r--r-- | source/blender/imbuf/intern/cache.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/imbuf/intern/cache.c b/source/blender/imbuf/intern/cache.c index 7213979b500..3bac570da4e 100644 --- a/source/blender/imbuf/intern/cache.c +++ b/source/blender/imbuf/intern/cache.c @@ -40,13 +40,13 @@ #include "imbuf.h" /* We use a two level cache here. A per-thread cache with limited number of - tiles. This can be accessed without locking and so is hoped to lead to most - tile access being lock-free. The global cache is shared between all threads - and requires slow locking to access, and contains all tiles. - - The per-thread cache should be big enough that one might hope to not fall - back to the global cache every pixel, but not to big to keep too many tiles - locked and using memory. */ + * tiles. This can be accessed without locking and so is hoped to lead to most + * tile access being lock-free. The global cache is shared between all threads + * and requires slow locking to access, and contains all tiles. + * + * The per-thread cache should be big enough that one might hope to not fall + * back to the global cache every pixel, but not to big to keep too many tiles + * locked and using memory. */ #define IB_THREAD_CACHE_SIZE 100 @@ -207,7 +207,7 @@ void imb_tile_cache_init(void) BLI_mutex_init(&GLOBAL_CACHE.mutex); /* initialize for one thread, for places that access textures - outside of rendering (displace modifier, painting, ..) */ + * outside of rendering (displace modifier, painting, ..) */ IMB_tile_cache_params(0, 0); GLOBAL_CACHE.initialized = 1; @@ -286,8 +286,8 @@ static ImGlobalTile *imb_global_cache_get_tile(ImBuf *ibuf, int tx, int ty, ImGl if(gtile) { /* found tile. however it may be in the process of being loaded - by another thread, in that case we do stupid busy loop waiting - for the other thread to load the tile */ + * by another thread, in that case we do stupid busy loop waiting + * for the other thread to load the tile */ gtile->refcount++; BLI_mutex_unlock(&GLOBAL_CACHE.mutex); @@ -428,7 +428,7 @@ void IMB_tiles_to_rect(ImBuf *ibuf) for(ty=0; ty<mipbuf->ytiles; ty++) { for(tx=0; tx<mipbuf->xtiles; tx++) { /* acquire tile through cache, this assumes cache is initialized, - which it is always now but it's a weak assumption ... */ + * which it is always now but it's a weak assumption ... */ gtile= imb_global_cache_get_tile(mipbuf, tx, ty, NULL); /* setup pointers */ |