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authorCampbell Barton <ideasman42@gmail.com>2018-06-17 18:10:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-17 18:10:19 +0300
commit06a1a66a9b6f120867d3bbebe3928744ec8e3495 (patch)
tree42e827a3cf58eb76474e479206b02a8d97dd3bf7 /source/blender/imbuf/intern/cache.c
parent61d27db35967710421ab92748e09624db068258d (diff)
parenta24b4e6090057479796e914bc603119b12f6ca06 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/imbuf/intern/cache.c')
-rw-r--r--source/blender/imbuf/intern/cache.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/intern/cache.c b/source/blender/imbuf/intern/cache.c
index 759f8cc82c2..a36d82be7c7 100644
--- a/source/blender/imbuf/intern/cache.c
+++ b/source/blender/imbuf/intern/cache.c
@@ -280,7 +280,7 @@ static ImGlobalTile *imb_global_cache_get_tile(ImBuf *ibuf, int tx, int ty, ImGl
lookuptile.tx = tx;
lookuptile.ty = ty;
gtile = BLI_ghash_lookup(GLOBAL_CACHE.tilehash, &lookuptile);
-
+
if (gtile) {
/* found tile. however it may be in the process of being loaded
* by another thread, in that case we do stupid busy loop waiting