diff options
author | Ton Roosendaal <ton@blender.org> | 2008-10-08 22:35:41 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2008-10-08 22:35:41 +0400 |
commit | 4a4f7c802a71a1cdef3a70d23edc6f24ea20905c (patch) | |
tree | 23609dd74675b1f1525ff4a39475b3d2ea985119 /source/blender/imbuf/intern/cineon/cineonlib.c | |
parent | 9cbb1745c2e149657f9d7a9988eccfc884f0bffc (diff) |
Bugfix #17784
Playanim now works for:
- tiff, cineon, dpx, hdr, exr
Only multilayer not, that's too much for a bugfix. Multilayer is a totally
different image format, handled separately.
ALso removed redundant printing for dpx/cineon.
And fixed crash in cineon when G.scene doesnt exist. Bad bad, should
not be there!
Diffstat (limited to 'source/blender/imbuf/intern/cineon/cineonlib.c')
-rw-r--r-- | source/blender/imbuf/intern/cineon/cineonlib.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/intern/cineon/cineonlib.c b/source/blender/imbuf/intern/cineon/cineonlib.c index ecee3c7d6c0..75516bbf3ae 100644 --- a/source/blender/imbuf/intern/cineon/cineonlib.c +++ b/source/blender/imbuf/intern/cineon/cineonlib.c @@ -617,7 +617,7 @@ cineonOpenFromMem(unsigned char *mem, unsigned int size) { cineon->file = 0; cineon->reading = 1; - verbose = 1; + verbose = 0; if (size < sizeof(CineonGenericHeader)) { if (verbose) d_printf("Not enough data for header!\n"); cineonClose(cineon); |