diff options
author | Ton Roosendaal <ton@blender.org> | 2008-10-08 22:35:41 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2008-10-08 22:35:41 +0400 |
commit | 4a4f7c802a71a1cdef3a70d23edc6f24ea20905c (patch) | |
tree | 23609dd74675b1f1525ff4a39475b3d2ea985119 /source/blender/imbuf/intern/cineon/dpxlib.c | |
parent | 9cbb1745c2e149657f9d7a9988eccfc884f0bffc (diff) |
Bugfix #17784
Playanim now works for:
- tiff, cineon, dpx, hdr, exr
Only multilayer not, that's too much for a bugfix. Multilayer is a totally
different image format, handled separately.
ALso removed redundant printing for dpx/cineon.
And fixed crash in cineon when G.scene doesnt exist. Bad bad, should
not be there!
Diffstat (limited to 'source/blender/imbuf/intern/cineon/dpxlib.c')
-rw-r--r-- | source/blender/imbuf/intern/cineon/dpxlib.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.c b/source/blender/imbuf/intern/cineon/dpxlib.c index 1710cdde501..8a9adc73cdc 100644 --- a/source/blender/imbuf/intern/cineon/dpxlib.c +++ b/source/blender/imbuf/intern/cineon/dpxlib.c @@ -199,7 +199,7 @@ dumpDpxMainHeader(DpxMainHeader* header) { #endif } -static int verbose = 1; +static int verbose = 0; void dpxSetVerbose(int verbosity) { verbose = verbosity; |