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authorKent Mein <mein@cs.umn.edu>2007-06-25 23:50:25 +0400
committerKent Mein <mein@cs.umn.edu>2007-06-25 23:50:25 +0400
commit613646b33e5fde13158a8d8644df8c97bdde2fbb (patch)
tree9b50512d8f6052e28daa54704e4aff112a4ca102 /source/blender/imbuf/intern/dds/Color.h
parentddc68225c24bc0754d7b81434b06f509d1f0e106 (diff)
This commit is a modified version of patch #6860
It adds read only dds support. (Writing will come later) Kent
Diffstat (limited to 'source/blender/imbuf/intern/dds/Color.h')
-rw-r--r--source/blender/imbuf/intern/dds/Color.h99
1 files changed, 99 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/dds/Color.h b/source/blender/imbuf/intern/dds/Color.h
new file mode 100644
index 00000000000..f8055afdfc9
--- /dev/null
+++ b/source/blender/imbuf/intern/dds/Color.h
@@ -0,0 +1,99 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributors: Amorilia (amorilia@gamebox.net)
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+ * This file is based on a similar file from the NVIDIA texture tools
+ * (http://nvidia-texture-tools.googlecode.com/)
+ *
+ * Original license from NVIDIA follows.
+ */
+
+// This code is in the public domain -- castanyo@yahoo.es
+
+#ifndef _DDS_COLOR_H
+#define _DDS_COLOR_H
+
+/// 32 bit color stored as BGRA.
+class Color32
+{
+public:
+ Color32() { }
+ Color32(const Color32 & c) : u(c.u) { }
+ Color32(unsigned char R, unsigned char G, unsigned char B) { setRGBA(R, G, B, 0xFF); }
+ Color32(unsigned char R, unsigned char G, unsigned char B, unsigned char A) { setRGBA( R, G, B, A); }
+ //Color32(unsigned char c[4]) { setRGBA(c[0], c[1], c[2], c[3]); }
+ //Color32(float R, float G, float B) { setRGBA(uint(R*255), uint(G*255), uint(B*255), 0xFF); }
+ //Color32(float R, float G, float B, float A) { setRGBA(uint(R*255), uint(G*255), uint(B*255), uint(A*255)); }
+ Color32(unsigned int U) : u(U) { }
+
+ void setRGBA(unsigned char R, unsigned char G, unsigned char B, unsigned char A)
+ {
+ r = R;
+ g = G;
+ b = B;
+ a = A;
+ }
+
+ void setBGRA(unsigned char B, unsigned char G, unsigned char R, unsigned char A = 0xFF)
+ {
+ r = R;
+ g = G;
+ b = B;
+ a = A;
+ }
+
+ operator unsigned int () const {
+ return u;
+ }
+
+ union {
+ struct {
+ unsigned char b, g, r, a;
+ };
+ unsigned int u;
+ };
+};
+
+/// 16 bit 565 BGR color.
+class Color16
+{
+public:
+ Color16() { }
+ Color16(const Color16 & c) : u(c.u) { }
+ explicit Color16(unsigned short U) : u(U) { }
+
+ union {
+ struct {
+ unsigned short b : 5;
+ unsigned short g : 6;
+ unsigned short r : 5;
+ };
+ unsigned short u;
+ };
+};
+
+#endif // _DDS_COLOR_H