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authorCampbell Barton <ideasman42@gmail.com>2012-03-24 11:52:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-24 11:52:14 +0400
commitb8a71efeba70d6c3ebc579f5043daa4162da86e8 (patch)
treed2d89da2a59f8955583f4968a35e48c578fd4d4c /source/blender/imbuf/intern/dds
parent81d8f17843f92c6d6abbacb652ca22917910f4bc (diff)
style cleanup: follow style guide for/with/if spacing
Diffstat (limited to 'source/blender/imbuf/intern/dds')
-rw-r--r--source/blender/imbuf/intern/dds/BlockDXT.cpp28
-rw-r--r--source/blender/imbuf/intern/dds/ColorBlock.cpp50
-rw-r--r--source/blender/imbuf/intern/dds/DirectDrawSurface.cpp6
-rw-r--r--source/blender/imbuf/intern/dds/dds_api.cpp4
4 files changed, 44 insertions, 44 deletions
diff --git a/source/blender/imbuf/intern/dds/BlockDXT.cpp b/source/blender/imbuf/intern/dds/BlockDXT.cpp
index 49ba566b6e8..f5e9e536e41 100644
--- a/source/blender/imbuf/intern/dds/BlockDXT.cpp
+++ b/source/blender/imbuf/intern/dds/BlockDXT.cpp
@@ -90,7 +90,7 @@ uint BlockDXT1::evaluatePalette(Color32 color_array[4]) const
// c.u |= (c.u >> 6) & 0x000300;
// color_array[1].u = c.u;
- if( col0.u > col1.u ) {
+ if ( col0.u > col1.u ) {
// Four-color block: derive the other two colors.
color_array[2].r = (2 * color_array[0].r + color_array[1].r) / 3;
color_array[2].g = (2 * color_array[0].g + color_array[1].g) / 3;
@@ -137,7 +137,7 @@ uint BlockDXT1::evaluatePaletteNV5x(Color32 color_array[4]) const
int gdiff = color_array[1].g - color_array[0].g;
- if( col0.u > col1.u ) {
+ if ( col0.u > col1.u ) {
// Four-color block: derive the other two colors.
color_array[2].r = ((2 * col0.r + col1.r) * 22) / 8;
color_array[2].g = (256 * color_array[0].g + gdiff / 4 + 128 + gdiff * 80) / 256;
@@ -227,8 +227,8 @@ void BlockDXT1::decodeBlock(ColorBlock * block) const
evaluatePalette(color_array);
// Write color block.
- for( uint j = 0; j < 4; j++ ) {
- for( uint i = 0; i < 4; i++ ) {
+ for ( uint j = 0; j < 4; j++ ) {
+ for ( uint i = 0; i < 4; i++ ) {
uint idx = (row[j] >> (2 * i)) & 3;
block->color(i, j) = color_array[idx];
}
@@ -242,8 +242,8 @@ void BlockDXT1::decodeBlockNV5x(ColorBlock * block) const
evaluatePaletteNV5x(color_array);
// Write color block.
- for( uint j = 0; j < 4; j++ ) {
- for( uint i = 0; i < 4; i++ ) {
+ for ( uint j = 0; j < 4; j++ ) {
+ for ( uint i = 0; i < 4; i++ ) {
uint idx = (row[j] >> (2 * i)) & 3;
block->color(i, j) = color_array[idx];
}
@@ -253,7 +253,7 @@ void BlockDXT1::decodeBlockNV5x(ColorBlock * block) const
void BlockDXT1::setIndices(int * idx)
{
indices = 0;
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
indices |= (idx[i] & 3) << (2 * i);
}
}
@@ -423,7 +423,7 @@ void AlphaBlockDXT5::decodeBlock(ColorBlock * block) const
uint8 index_array[16];
indices(index_array);
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
block->color(i).a = alpha_array[index_array[i]];
}
}
@@ -496,7 +496,7 @@ void BlockATI1::decodeBlock(ColorBlock * block) const
uint8 index_array[16];
alpha.indices(index_array);
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
Color32 & c = block->color(i);
c.b = c.g = c.r = alpha_array[index_array[i]];
c.a = 255;
@@ -525,7 +525,7 @@ void BlockATI2::decodeBlock(ColorBlock * block) const
x.evaluatePalette(alpha_array);
x.indices(index_array);
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
Color32 & c = block->color(i);
c.r = alpha_array[index_array[i]];
}
@@ -533,7 +533,7 @@ void BlockATI2::decodeBlock(ColorBlock * block) const
y.evaluatePalette(alpha_array);
y.indices(index_array);
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
Color32 & c = block->color(i);
c.g = alpha_array[index_array[i]];
c.b = 0;
@@ -587,8 +587,8 @@ void BlockCTX1::decodeBlock(ColorBlock * block) const
evaluatePalette(color_array);
// Write color block.
- for( uint j = 0; j < 4; j++ ) {
- for( uint i = 0; i < 4; i++ ) {
+ for ( uint j = 0; j < 4; j++ ) {
+ for ( uint i = 0; i < 4; i++ ) {
uint idx = (row[j] >> (2 * i)) & 3;
block->color(i, j) = color_array[idx];
}
@@ -598,7 +598,7 @@ void BlockCTX1::decodeBlock(ColorBlock * block) const
void BlockCTX1::setIndices(int * idx)
{
indices = 0;
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
indices |= (idx[i] & 3) << (2 * i);
}
}
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp
index 0b4a7cabf92..42ef799cf3e 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.cpp
+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp
@@ -59,7 +59,7 @@ ColorBlock::ColorBlock()
/// Init the color block from an array of colors.
ColorBlock::ColorBlock(const uint * linearImage)
{
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
color(i) = Color32(linearImage[i]);
}
}
@@ -67,7 +67,7 @@ ColorBlock::ColorBlock(const uint * linearImage)
/// Init the color block with the contents of the given block.
ColorBlock::ColorBlock(const ColorBlock & block)
{
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
color(i) = block.color(i);
}
}
@@ -181,7 +181,7 @@ bool ColorBlock::isSingleColorNoAlpha() const
{
Color32 c;
int i;
- for(i = 0; i < 16; i++)
+ for (i = 0; i < 16; i++)
{
if (m_color[i].a != 0) c = m_color[i];
}
@@ -189,7 +189,7 @@ bool ColorBlock::isSingleColorNoAlpha() const
Color32 mask(0xFF, 0xFF, 0xFF, 0x00);
uint u = c.u & mask.u;
- for(; i < 16; i++)
+ for (; i < 16; i++)
{
if (u != (m_color[i].u & mask.u))
{
@@ -207,16 +207,16 @@ bool ColorBlock::isSingleColorNoAlpha() const
uint count = 0;
// @@ This does not have to be o(n^2)
- for(int i = 0; i < 16; i++)
+ for (int i = 0; i < 16; i++)
{
bool unique = true;
- for(int j = 0; j < i; j++) {
- if( m_color[i] != m_color[j] ) {
+ for (int j = 0; j < i; j++) {
+ if ( m_color[i] != m_color[j] ) {
unique = false;
}
}
- if( unique ) {
+ if ( unique ) {
count++;
}
}
@@ -230,7 +230,7 @@ Color32 ColorBlock::averageColor() const
uint r, g, b, a;
r = g = b = a = 0;
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
r += m_color[i].r;
g += m_color[i].g;
b += m_color[i].b;
@@ -258,10 +258,10 @@ void ColorBlock::diameterRange(Color32 * start, Color32 * end) const
Color32 c0, c1;
uint best_dist = 0;
- for(int i = 0; i < 16; i++) {
+ for (int i = 0; i < 16; i++) {
for (int j = i+1; j < 16; j++) {
uint dist = colorDistance(m_color[i], m_color[j]);
- if( dist > best_dist ) {
+ if ( dist > best_dist ) {
best_dist = dist;
c0 = m_color[i];
c1 = m_color[j];
@@ -281,7 +281,7 @@ void ColorBlock::luminanceRange(Color32 * start, Color32 * end) const
maxLuminance = minLuminance = colorLuminance(m_color[0]);
- for(uint i = 1; i < 16; i++)
+ for (uint i = 1; i < 16; i++)
{
uint luminance = colorLuminance(m_color[i]);
@@ -305,7 +305,7 @@ void ColorBlock::boundsRange(Color32 * start, Color32 * end) const
Color32 minColor(255, 255, 255);
Color32 maxColor(0, 0, 0);
- for(uint i = 0; i < 16; i++)
+ for (uint i = 0; i < 16; i++)
{
if (m_color[i].r < minColor.r) { minColor.r = m_color[i].r; }
if (m_color[i].g < minColor.g) { minColor.g = m_color[i].g; }
@@ -339,7 +339,7 @@ void ColorBlock::boundsRangeAlpha(Color32 * start, Color32 * end) const
Color32 minColor(255, 255, 255, 255);
Color32 maxColor(0, 0, 0, 0);
- for(uint i = 0; i < 16; i++)
+ for (uint i = 0; i < 16; i++)
{
if (m_color[i].r < minColor.r) { minColor.r = m_color[i].r; }
if (m_color[i].g < minColor.g) { minColor.g = m_color[i].g; }
@@ -377,14 +377,14 @@ void ColorBlock::boundsRangeAlpha(Color32 * start, Color32 * end) const
void ColorBlock::sortColorsByAbsoluteValue()
{
// Dummy selection sort.
- for( uint a = 0; a < 16; a++ ) {
+ for ( uint a = 0; a < 16; a++ ) {
uint max = a;
Color16 cmax(m_color[a]);
- for( uint b = a+1; b < 16; b++ ) {
+ for ( uint b = a+1; b < 16; b++ ) {
Color16 cb(m_color[b]);
- if( cb.u > cmax.u ) {
+ if ( cb.u > cmax.u ) {
max = b;
cmax = cb;
}
@@ -404,16 +404,16 @@ void ColorBlock::computeRange(Vector3::Arg axis, Color32 * start, Color32 * end)
float min, max;
min = max = dot(Vector3(m_color[0].r, m_color[0].g, m_color[0].b), axis);
- for(uint i = 1; i < 16; i++)
+ for (uint i = 1; i < 16; i++)
{
const Vector3 vec(m_color[i].r, m_color[i].g, m_color[i].b);
float val = dot(vec, axis);
- if( val < min ) {
+ if ( val < min ) {
mini = i;
min = val;
}
- else if( val > max ) {
+ else if ( val > max ) {
maxi = i;
max = val;
}
@@ -429,16 +429,16 @@ void ColorBlock::sortColors(const Vector3 & axis)
{
float luma_array[16];
- for(uint i = 0; i < 16; i++) {
+ for (uint i = 0; i < 16; i++) {
const Vector3 vec(m_color[i].r, m_color[i].g, m_color[i].b);
luma_array[i] = dot(vec, axis);
}
// Dummy selection sort.
- for( uint a = 0; a < 16; a++ ) {
+ for ( uint a = 0; a < 16; a++ ) {
uint min = a;
- for( uint b = a+1; b < 16; b++ ) {
- if( luma_array[b] < luma_array[min] ) {
+ for ( uint b = a+1; b < 16; b++ ) {
+ if ( luma_array[b] < luma_array[min] ) {
min = b;
}
}
@@ -454,7 +454,7 @@ float ColorBlock::volume() const
Box bounds;
bounds.clearBounds();
- for(int i = 0; i < 16; i++) {
+ for (int i = 0; i < 16; i++) {
const Vector3 point(m_color[i].r, m_color[i].g, m_color[i].b);
bounds.addPointToBounds(point);
}
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
index f98f37e388c..e2874652f02 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
@@ -803,7 +803,7 @@ void DDSHeader::swapBytes()
this->depth = POSH_LittleU32(this->depth);
this->mipmapcount = POSH_LittleU32(this->mipmapcount);
- for(int i = 0; i < 11; i++) {
+ for (int i = 0; i < 11; i++) {
this->reserved[i] = POSH_LittleU32(this->reserved[i]);
}
@@ -899,7 +899,7 @@ bool DirectDrawSurface::isValid() const
}
const uint required = (DDSD_WIDTH|DDSD_HEIGHT/*|DDSD_CAPS|DDSD_PIXELFORMAT*/);
- if( (header.flags & required) != required ) {
+ if ( (header.flags & required) != required ) {
return false;
}
@@ -909,7 +909,7 @@ bool DirectDrawSurface::isValid() const
/* in some files DDSCAPS_TEXTURE is missing: silently ignore */
/*
- if( !(header.caps.caps1 & DDSCAPS_TEXTURE) ) {
+ if ( !(header.caps.caps1 & DDSCAPS_TEXTURE) ) {
return false;
}
*/
diff --git a/source/blender/imbuf/intern/dds/dds_api.cpp b/source/blender/imbuf/intern/dds/dds_api.cpp
index b7a3d0e43ba..071d94c2076 100644
--- a/source/blender/imbuf/intern/dds/dds_api.cpp
+++ b/source/blender/imbuf/intern/dds/dds_api.cpp
@@ -81,13 +81,13 @@ struct ImBuf *imb_load_dds(unsigned char *mem, size_t size, int flags)
Color32 pixel;
Color32 *pixels = 0;
- if(!imb_is_a_dds(mem))
+ if (!imb_is_a_dds(mem))
return (0);
/* check if DDS is valid and supported */
if (!dds.isValid()) {
/* no need to print error here, just testing if it is a DDS */
- if(flags & IB_test)
+ if (flags & IB_test)
return (0);
printf("DDS: not valid; header follows\n");