diff options
author | Ton Roosendaal <ton@blender.org> | 2013-02-12 19:51:05 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2013-02-12 19:51:05 +0400 |
commit | 58a6f0764916adecb71385cd43b917f1b708b334 (patch) | |
tree | eb580e49dae0a513f81f8df970c5c5f9d3d5eccc /source/blender/imbuf/intern/filter.c | |
parent | 6886ad268088a92fb8f9e694f9068dbfd75b06a4 (diff) |
Bug fix #34213 (2)
Adding non-RGBA float buffers as texture crashes MipMap code.
Images with less than 4 channels not supported (yet). Not sure
if we ever should even... normals, Z, vectors, UV, Index, all
don't like downsampling.
Diffstat (limited to 'source/blender/imbuf/intern/filter.c')
-rw-r--r-- | source/blender/imbuf/intern/filter.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c index 51fee232034..9193954f1d6 100644 --- a/source/blender/imbuf/intern/filter.c +++ b/source/blender/imbuf/intern/filter.c @@ -506,6 +506,10 @@ void IMB_makemipmap(ImBuf *ibuf, int use_filter) imb_freemipmapImBuf(ibuf); + /* no mipmap for non RGBA images */ + if (ibuf->rect_float && ibuf->channels < 4) + return; + ibuf->miptot = 1; while (curmap < IB_MIPMAP_LEVELS) { |