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authorAntony Riakiotakis <kalast@gmail.com>2015-03-18 15:48:37 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-03-18 15:48:49 +0300
commit72419eebc26ca17c588b3d7fe5ccbb0f22d33ad4 (patch)
treefeb27238714a0ad00d24878d9b5b4a72f8d496bc /source/blender/imbuf/intern/filter.c
parent3e5cd527834f8ae84d52ba208ba17f611fd0721d (diff)
Fix T44029 textures disappear in viewport if GPU mipmap generation is
off. GPUs need a full tree of mipmaps up to dimension 1xn to work. This will make it so for all imbufs but cost is negligible and it's unlikely that something could break due to that.
Diffstat (limited to 'source/blender/imbuf/intern/filter.c')
-rw-r--r--source/blender/imbuf/intern/filter.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c
index 352e230068b..7adb2c7cc1d 100644
--- a/source/blender/imbuf/intern/filter.c
+++ b/source/blender/imbuf/intern/filter.c
@@ -526,7 +526,7 @@ void IMB_makemipmap(ImBuf *ibuf, int use_filter)
hbuf = ibuf->mipmap[curmap];
hbuf->miplevel = curmap + 1;
- if (hbuf->x <= 2 && hbuf->y <= 2)
+ if (hbuf->x < 2 && hbuf->y < 2)
break;
curmap++;