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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-19 05:49:58 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-19 05:49:58 +0400
commitd433cd65f7127d60e17d05a824290423ad226eae (patch)
treef0a9c821f6046e97b74c6969d41269b558fd52ab /source/blender/imbuf/intern/imageprocess.c
parent10f0f66560234a04aed3295c74fff20adacbc57f (diff)
parentf10dea7e3b9b431edae9c787fa1a9e09cd567ed7 (diff)
Merged changes in the trunk up to revision 53146.
Conflicts resolved: release/datafiles/startup.blend source/blender/blenkernel/CMakeLists.txt source/blender/blenlib/intern/bpath.c source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'source/blender/imbuf/intern/imageprocess.c')
-rw-r--r--source/blender/imbuf/intern/imageprocess.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index a185c4ee3e0..92b8dd8c724 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -219,7 +219,7 @@ void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, i
/* function assumes out to be zero'ed, only does RGBA */
/* NEAREST INTERPOLATION */
-void neareast_interpolation_color(struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
+void nearest_interpolation_color(struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
{
float *dataF;
unsigned char *dataI;
@@ -268,7 +268,7 @@ void neareast_interpolation_color(struct ImBuf *in, unsigned char outI[4], float
}
}
-void neareast_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, int yout)
+void nearest_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, int yout)
{
unsigned char *outI = NULL;
float *outF = NULL;
@@ -279,7 +279,7 @@ void neareast_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, i
pixel_from_buffer(out, &outI, &outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */
- neareast_interpolation_color(in, outI, outF, x, y);
+ nearest_interpolation_color(in, outI, outF, x, y);
}
/*********************** Threaded image processing *************************/