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authorCampbell Barton <ideasman42@gmail.com>2008-11-19 06:28:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-11-19 06:28:07 +0300
commitf8e56e96bf2be4580dd34c33c6379339642638f0 (patch)
tree2c63e34f6c8b3c43c29ada03cf108e8b82d5723e /source/blender/imbuf/intern/imageprocess.c
parenta4776347ea5946aa70a5a77ee5628817f995d4d8 (diff)
Split up the following imbuf functions in 2...
void bicubic_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout); void neareast_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout); void bilinear_interpolation(struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout); Added... void bicubic_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v); void neareast_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v); void bilinear_interpolation_color(struct ImBuf *in, unsigned char *col, float *col_float, float u, float v); This is needed so for projection painting but generally useful if you want to get the interpolated color of a pixel in an image without having a destination imbuf. While editing these I noticed the functons are a bit dodgy, they assume the input ImBuf has matching float/chr buffer to the output.
Diffstat (limited to 'source/blender/imbuf/intern/imageprocess.c')
-rw-r--r--source/blender/imbuf/intern/imageprocess.c144
1 files changed, 80 insertions, 64 deletions
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index 7c7170b00d6..f25872538cf 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -80,6 +80,17 @@ void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
}
}
}
+static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char *outI, float *outF, int x, int y)
+
+{
+ int offset = ibuf->x * y * 4 + 4*x;
+
+ if (ibuf->rect)
+ outI= (unsigned char *)ibuf->rect + offset;
+
+ if (ibuf->rect_float)
+ outF= (float *)ibuf->rect_float + offset;
+}
/**************************************************************************
* INTERPOLATIONS
@@ -110,24 +121,18 @@ static float P(float k){
}
#endif
-
-void bicubic_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, int yout)
+void bicubic_interpolation_color(struct ImBuf *in, unsigned char *outI, float *outF, float u, float v)
{
int i,j,n,m,x1,y1;
- unsigned char *dataI,*outI;
- float a,b,w,wx,wy[4], outR,outG,outB,outA,*dataF,*outF;
- int do_rect, do_float;
-
- if (in == NULL) return;
- if (in->rect == NULL && in->rect_float == NULL) return;
+ unsigned char *dataI;
+ float a,b,w,wx,wy[4], outR,outG,outB,outA,*dataF;
- do_rect= (out->rect != NULL);
- do_float= (out->rect_float != NULL);
+ /* ImBuf in must have a valid rect or rect_float, assume this is alredy checked */
- i= (int)floor(x);
- j= (int)floor(y);
- a= x - i;
- b= y - j;
+ i= (int)floor(u);
+ j= (int)floor(v);
+ a= u - i;
+ b= v - j;
outR = outG = outB = outA = 0.0f;
@@ -151,14 +156,14 @@ void bicubic_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
/* except that would call P() 16 times per pixel therefor pow() 64 times, better precalc these */
w = wx * wy[m+1];
- if (do_float) {
+ if (outF) {
dataF= in->rect_float + in->x * y1 * 4 + 4*x1;
outR+= dataF[0] * w;
outG+= dataF[1] * w;
outB+= dataF[2] * w;
outA+= dataF[3] * w;
}
- if (do_rect) {
+ if (outI) {
dataI= (unsigned char*)in->rect + in->x * y1 * 4 + 4*x1;
outR+= dataI[0] * w;
outG+= dataI[1] * w;
@@ -198,15 +203,13 @@ void bicubic_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
}
#endif
- if (do_rect) {
- outI= (unsigned char *)out->rect + out->x * yout * 4 + 4*xout;
+ if (outI) {
outI[0]= (int)outR;
outI[1]= (int)outG;
outI[2]= (int)outB;
outI[3]= (int)outA;
}
- if (do_float) {
- outF= (float *)out->rect_float + out->x * yout * 4 + 4*xout;
+ if (outF) {
outF[0]= outR;
outF[1]= outG;
outF[2]= outB;
@@ -214,23 +217,33 @@ void bicubic_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
}
}
+
+void bicubic_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
+{
+
+ unsigned char *outI = NULL;
+ float *outF = NULL;
+
+ if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) return;
+
+ pixel_from_buffer(out, outI, outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */
+
+ bicubic_interpolation_color(in, outI, outF, u, v);
+}
+
/* function assumes out to be zero'ed, only does RGBA */
/* BILINEAR INTERPOLATION */
-void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
+void bilinear_interpolation_color(struct ImBuf *in, unsigned char *outI, float *outF, float u, float v)
{
- float *row1, *row2, *row3, *row4, a, b, *outF;
- unsigned char *row1I, *row2I, *row3I, *row4I, *outI;
+ float *row1, *row2, *row3, *row4, a, b;
+ unsigned char *row1I, *row2I, *row3I, *row4I;
float a_b, ma_b, a_mb, ma_mb;
float empty[4]= {0.0f, 0.0f, 0.0f, 0.0f};
unsigned char emptyI[4]= {0, 0, 0, 0};
int y1, y2, x1, x2;
- int do_rect, do_float;
-
- if (in==NULL) return;
- if (in->rect==NULL && in->rect_float==NULL) return;
-
- do_rect= (out->rect != NULL);
- do_float= (out->rect_float != NULL);
+
+
+ /* ImBuf in must have a valid rect or rect_float, assume this is alredy checked */
x1= (int)floor(u);
x2= (int)ceil(u);
@@ -240,16 +253,7 @@ void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, i
// sample area entirely outside image?
if (x2<0 || x1>in->x-1 || y2<0 || y1>in->y-1) return;
- if (do_rect)
- outI=(unsigned char *)out->rect + out->x * yout * 4 + 4*xout;
- else
- outI= NULL;
- if (do_float)
- outF=(float *)out->rect_float + out->x * yout * 4 + 4*xout;
- else
- outF= NULL;
-
- if (do_float) {
+ if (outF) {
// sample including outside of edges of image
if (x1<0 || y1<0) row1= empty;
else row1= (float *)in->rect_float + in->x * y1 * 4 + 4*x1;
@@ -272,7 +276,7 @@ void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, i
outF[2]= ma_mb*row1[2] + a_mb*row3[2] + ma_b*row2[2]+ a_b*row4[2];
outF[3]= ma_mb*row1[3] + a_mb*row3[3] + ma_b*row2[3]+ a_b*row4[3];
}
- if (do_rect) {
+ if (outI) {
// sample including outside of edges of image
if (x1<0 || y1<0) row1I= emptyI;
else row1I= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x1;
@@ -297,45 +301,44 @@ void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, i
}
}
+void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
+{
+
+ unsigned char *outI = NULL;
+ float *outF = NULL;
+
+ if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) return;
+
+ pixel_from_buffer(out, outI, outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */
+
+ bilinear_interpolation_color(in, outI, outF, u, v);
+}
+
/* function assumes out to be zero'ed, only does RGBA */
/* NEAREST INTERPOLATION */
-void neareast_interpolation(ImBuf *in, ImBuf *out, float u, float v,int xout, int yout)
+void neareast_interpolation_color(struct ImBuf *in, unsigned char *outI, float *outF, float u, float v)
{
- float *outF,*dataF;
- unsigned char *dataI,*outI;
+ float *dataF;
+ unsigned char *dataI;
int y1, x1;
- int do_rect, do_float;
-
- if (in==NULL) return;
- if (in->rect==NULL && in->rect_float==NULL) return;
-
- do_rect= (out->rect != NULL);
- do_float= (out->rect_float != NULL);
+ /* ImBuf in must have a valid rect or rect_float, assume this is alredy checked */
+
x1= (int)(u);
y1= (int)(v);
- if (do_rect)
- outI=(unsigned char *)out->rect + out->x * yout * 4 + 4*xout;
- else
- outI= NULL;
- if (do_float)
- outF=(float *)out->rect_float + out->x * yout * 4 + 4*xout;
- else
- outF= NULL;
-
// sample area entirely outside image?
if (x1<0 || x1>in->x-1 || y1<0 || y1>in->y-1) return;
// sample including outside of edges of image
if (x1<0 || y1<0) {
- if (do_rect) {
+ if (outI) {
outI[0]= 0;
outI[1]= 0;
outI[2]= 0;
outI[3]= 0;
}
- if (do_float) {
+ if (outF) {
outF[0]= 0.0f;
outF[1]= 0.0f;
outF[2]= 0.0f;
@@ -343,14 +346,14 @@ void neareast_interpolation(ImBuf *in, ImBuf *out, float u, float v,int xout, in
}
} else {
dataI= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x1;
- if (do_rect) {
+ if (outI) {
outI[0]= dataI[0];
outI[1]= dataI[1];
outI[2]= dataI[2];
outI[3]= dataI[3];
}
dataF= in->rect_float + in->x * y1 * 4 + 4*x1;
- if (do_float) {
+ if (outF) {
outF[0]= dataF[0];
outF[1]= dataF[1];
outF[2]= dataF[2];
@@ -358,3 +361,16 @@ void neareast_interpolation(ImBuf *in, ImBuf *out, float u, float v,int xout, in
}
}
}
+
+void neareast_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, int yout)
+{
+
+ unsigned char *outI = NULL;
+ float *outF = NULL;
+
+ if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) return;
+
+ pixel_from_buffer(out, outI, outF, xout, yout); /* gcc warns these could be uninitialized, but its ok */
+
+ neareast_interpolation_color(in, outI, outF, x, y);
+} \ No newline at end of file