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authorCampbell Barton <ideasman42@gmail.com>2012-05-14 02:05:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-14 02:05:51 +0400
commit4f2c83f573472c69f7f72762a34e1158433a06b6 (patch)
treee5fe9dcd6d151adf2b906603b15ee20fb4ba9067 /source/blender/imbuf/intern/imageprocess.c
parente5963aae1de14c4aaf2953b1cb91b4119415c565 (diff)
style cleanup: imbuf & icons
Diffstat (limited to 'source/blender/imbuf/intern/imageprocess.c')
-rw-r--r--source/blender/imbuf/intern/imageprocess.c336
1 files changed, 168 insertions, 168 deletions
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index 9717670cfa6..40f6f36e06b 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -61,13 +61,13 @@ void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
size = ibuf->x * ibuf->y;
while (size-- > 0) {
- rt= cp[0];
- cp[0]= cp[3];
- cp[3]= rt;
- rt= cp[1];
- cp[1]= cp[2];
- cp[2]= rt;
- cp+= 4;
+ rt = cp[0];
+ cp[0] = cp[3];
+ cp[3] = rt;
+ rt = cp[1];
+ cp[1] = cp[2];
+ cp[2] = rt;
+ cp += 4;
}
}
@@ -75,26 +75,26 @@ void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
size = ibuf->x * ibuf->y;
while (size-- > 0) {
- rtf= cpf[0];
- cpf[0]= cpf[3];
- cpf[3]= rtf;
- rtf= cpf[1];
- cpf[1]= cpf[2];
- cpf[2]= rtf;
- cpf+= 4;
+ rtf = cpf[0];
+ cpf[0] = cpf[3];
+ cpf[3] = rtf;
+ rtf = cpf[1];
+ cpf[1] = cpf[2];
+ cpf[2] = rtf;
+ cpf += 4;
}
}
}
static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char **outI, float **outF, int x, int y)
{
- int offset = ibuf->x * y * 4 + 4*x;
+ int offset = ibuf->x * y * 4 + 4 * x;
if (ibuf->rect)
- *outI= (unsigned char *)ibuf->rect + offset;
+ *outI = (unsigned char *)ibuf->rect + offset;
if (ibuf->rect_float)
- *outF= (float *)ibuf->rect_float + offset;
+ *outF = (float *)ibuf->rect_float + offset;
}
/**************************************************************************
@@ -111,11 +111,11 @@ static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char **outI, float **
static float P(float k)
{
float p1, p2, p3, p4;
- p1 = MAX2(k+2.0f, 0);
- p2 = MAX2(k+1.0f, 0);
+ p1 = MAX2(k + 2.0f, 0);
+ p2 = MAX2(k + 1.0f, 0);
p3 = MAX2(k, 0);
- p4 = MAX2(k-1.0f, 0);
- return (float)(1.0f/6.0f)*( p1*p1*p1 - 4.0f * p2*p2*p2 + 6.0f * p3*p3*p3 - 4.0f * p4*p4*p4);
+ p4 = MAX2(k - 1.0f, 0);
+ return (float)(1.0f / 6.0f) * (p1 * p1 * p1 - 4.0f * p2 * p2 * p2 + 6.0f * p3 * p3 * p3 - 4.0f * p4 * p4 * p4);
}
@@ -123,7 +123,7 @@ static float P(float k)
/* older, slower function, works the same as above */
static float P(float k)
{
- return (float)(1.0f/6.0f)*( pow( MAX2(k+2.0f, 0), 3.0f ) - 4.0f * pow( MAX2(k+1.0f, 0), 3.0f ) + 6.0f * pow( MAX2(k, 0), 3.0f ) - 4.0f * pow( MAX2(k-1.0f, 0), 3.0f));
+ return (float)(1.0f / 6.0f) * (pow(MAX2(k + 2.0f, 0), 3.0f) - 4.0f * pow(MAX2(k + 1.0f, 0), 3.0f) + 6.0f * pow(MAX2(k, 0), 3.0f) - 4.0f * pow(MAX2(k - 1.0f, 0), 3.0f));
}
#endif
@@ -134,51 +134,51 @@ void bicubic_interpolation_color(struct ImBuf *in, unsigned char *outI, float *o
float a, b, w, wx, wy[4], outR, outG, outB, outA, *dataF;
/* sample area entirely outside image? */
- if (ceil(u)<0 || floor(u)>in->x-1 || ceil(v)<0 || floor(v)>in->y-1)
+ if (ceil(u) < 0 || floor(u) > in->x - 1 || ceil(v) < 0 || floor(v) > in->y - 1)
return;
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
- i= (int)floor(u);
- j= (int)floor(v);
- a= u - i;
- b= v - j;
+ i = (int)floor(u);
+ j = (int)floor(v);
+ a = u - i;
+ b = v - j;
outR = outG = outB = outA = 0.0f;
/* Optimized and not so easy to read */
/* avoid calling multiple times */
- wy[0] = P(b-(-1));
- wy[1] = P(b- 0);
- wy[2] = P(b- 1);
- wy[3] = P(b- 2);
-
- for (n= -1; n<= 2; n++) {
- x1= i+n;
- CLAMP(x1, 0, in->x-1);
- wx = P(n-a);
- for (m= -1; m<= 2; m++) {
- y1= j+m;
- CLAMP(y1, 0, in->y-1);
+ wy[0] = P(b - (-1));
+ wy[1] = P(b - 0);
+ wy[2] = P(b - 1);
+ wy[3] = P(b - 2);
+
+ for (n = -1; n <= 2; n++) {
+ x1 = i + n;
+ CLAMP(x1, 0, in->x - 1);
+ wx = P(n - a);
+ for (m = -1; m <= 2; m++) {
+ y1 = j + m;
+ CLAMP(y1, 0, in->y - 1);
/* normally we could do this */
/* w = P(n-a) * P(b-m); */
/* except that would call P() 16 times per pixel therefor pow() 64 times, better precalc these */
- w = wx * wy[m+1];
+ w = wx * wy[m + 1];
if (outF) {
- dataF= in->rect_float + in->x * y1 * 4 + 4*x1;
- outR+= dataF[0] * w;
- outG+= dataF[1] * w;
- outB+= dataF[2] * w;
- outA+= dataF[3] * w;
+ dataF = in->rect_float + in->x * y1 * 4 + 4 * x1;
+ outR += dataF[0] * w;
+ outG += dataF[1] * w;
+ outB += dataF[2] * w;
+ outA += dataF[3] * w;
}
if (outI) {
- dataI= (unsigned char*)in->rect + in->x * y1 * 4 + 4*x1;
- outR+= dataI[0] * w;
- outG+= dataI[1] * w;
- outB+= dataI[2] * w;
- outA+= dataI[3] * w;
+ dataI = (unsigned char *)in->rect + in->x * y1 * 4 + 4 * x1;
+ outR += dataI[0] * w;
+ outG += dataI[1] * w;
+ outB += dataI[2] * w;
+ outA += dataI[3] * w;
}
}
}
@@ -187,24 +187,24 @@ void bicubic_interpolation_color(struct ImBuf *in, unsigned char *outI, float *o
#if 0
/* older, slower function, works the same as above */
- for (n= -1; n<= 2; n++) {
- for (m= -1; m<= 2; m++) {
- x1= i+n;
- y1= j+m;
- if (x1>0 && x1 < in->x && y1>0 && y1<in->y) {
+ for (n = -1; n <= 2; n++) {
+ for (m = -1; m <= 2; m++) {
+ x1 = i + n;
+ y1 = j + m;
+ if (x1 > 0 && x1 < in->x && y1 > 0 && y1 < in->y) {
if (do_float) {
- dataF= in->rect_float + in->x * y1 * 4 + 4*x1;
- outR+= dataF[0] * P(n-a) * P(b-m);
- outG+= dataF[1] * P(n-a) * P(b-m);
- outB+= dataF[2] * P(n-a) * P(b-m);
- outA+= dataF[3] * P(n-a) * P(b-m);
+ dataF = in->rect_float + in->x * y1 * 4 + 4 * x1;
+ outR += dataF[0] * P(n - a) * P(b - m);
+ outG += dataF[1] * P(n - a) * P(b - m);
+ outB += dataF[2] * P(n - a) * P(b - m);
+ outA += dataF[3] * P(n - a) * P(b - m);
}
if (do_rect) {
- dataI= (unsigned char*)in->rect + in->x * y1 * 4 + 4*x1;
- outR+= dataI[0] * P(n-a) * P(b-m);
- outG+= dataI[1] * P(n-a) * P(b-m);
- outB+= dataI[2] * P(n-a) * P(b-m);
- outA+= dataI[3] * P(n-a) * P(b-m);
+ dataI = (unsigned char *)in->rect + in->x * y1 * 4 + 4 * x1;
+ outR += dataI[0] * P(n - a) * P(b - m);
+ outG += dataI[1] * P(n - a) * P(b - m);
+ outB += dataI[2] * P(n - a) * P(b - m);
+ outA += dataI[3] * P(n - a) * P(b - m);
}
}
}
@@ -212,16 +212,16 @@ void bicubic_interpolation_color(struct ImBuf *in, unsigned char *outI, float *o
#endif
if (outI) {
- outI[0]= (int)outR;
- outI[1]= (int)outG;
- outI[2]= (int)outB;
- outI[3]= (int)outA;
+ outI[0] = (int)outR;
+ outI[1] = (int)outG;
+ outI[2] = (int)outB;
+ outI[3] = (int)outA;
}
if (outF) {
- outF[0]= outR;
- outF[1]= outG;
- outF[2]= outB;
- outF[3]= outA;
+ outF[0] = outR;
+ outF[1] = outG;
+ outF[2] = outB;
+ outF[3] = outA;
}
}
@@ -246,68 +246,68 @@ void bilinear_interpolation_color(struct ImBuf *in, unsigned char *outI, float *
float *row1, *row2, *row3, *row4, a, b;
unsigned char *row1I, *row2I, *row3I, *row4I;
float a_b, ma_b, a_mb, ma_mb;
- float empty[4]= {0.0f, 0.0f, 0.0f, 0.0f};
- unsigned char emptyI[4]= {0, 0, 0, 0};
+ float empty[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ unsigned char emptyI[4] = {0, 0, 0, 0};
int y1, y2, x1, x2;
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
- x1= (int)floor(u);
- x2= (int)ceil(u);
- y1= (int)floor(v);
- y2= (int)ceil(v);
+ x1 = (int)floor(u);
+ x2 = (int)ceil(u);
+ y1 = (int)floor(v);
+ y2 = (int)ceil(v);
// sample area entirely outside image?
- if (x2<0 || x1>in->x-1 || y2<0 || y1>in->y-1) return;
+ if (x2 < 0 || x1 > in->x - 1 || y2 < 0 || y1 > in->y - 1) return;
if (outF) {
// sample including outside of edges of image
- if (x1<0 || y1<0) row1= empty;
- else row1= (float *)in->rect_float + in->x * y1 * 4 + 4*x1;
-
- if (x1<0 || y2>in->y-1) row2= empty;
- else row2= (float *)in->rect_float + in->x * y2 * 4 + 4*x1;
+ if (x1 < 0 || y1 < 0) row1 = empty;
+ else row1 = (float *)in->rect_float + in->x * y1 * 4 + 4 * x1;
- if (x2>in->x-1 || y1<0) row3= empty;
- else row3= (float *)in->rect_float + in->x * y1 * 4 + 4*x2;
+ if (x1 < 0 || y2 > in->y - 1) row2 = empty;
+ else row2 = (float *)in->rect_float + in->x * y2 * 4 + 4 * x1;
- if (x2>in->x-1 || y2>in->y-1) row4= empty;
- else row4= (float *)in->rect_float + in->x * y2 * 4 + 4*x2;
+ if (x2 > in->x - 1 || y1 < 0) row3 = empty;
+ else row3 = (float *)in->rect_float + in->x * y1 * 4 + 4 * x2;
- a= u-floorf(u);
- b= v-floorf(v);
- a_b= a*b; ma_b= (1.0f-a)*b; a_mb= a*(1.0f-b); ma_mb= (1.0f-a)*(1.0f-b);
-
- outF[0]= ma_mb*row1[0] + a_mb*row3[0] + ma_b*row2[0]+ a_b*row4[0];
- outF[1]= ma_mb*row1[1] + a_mb*row3[1] + ma_b*row2[1]+ a_b*row4[1];
- outF[2]= ma_mb*row1[2] + a_mb*row3[2] + ma_b*row2[2]+ a_b*row4[2];
- outF[3]= ma_mb*row1[3] + a_mb*row3[3] + ma_b*row2[3]+ a_b*row4[3];
+ if (x2 > in->x - 1 || y2 > in->y - 1) row4 = empty;
+ else row4 = (float *)in->rect_float + in->x * y2 * 4 + 4 * x2;
+
+ a = u - floorf(u);
+ b = v - floorf(v);
+ a_b = a * b; ma_b = (1.0f - a) * b; a_mb = a * (1.0f - b); ma_mb = (1.0f - a) * (1.0f - b);
+
+ outF[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0];
+ outF[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1];
+ outF[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2];
+ outF[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3];
}
if (outI) {
// sample including outside of edges of image
- if (x1<0 || y1<0) row1I= emptyI;
- else row1I= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x1;
+ if (x1 < 0 || y1 < 0) row1I = emptyI;
+ else row1I = (unsigned char *)in->rect + in->x * y1 * 4 + 4 * x1;
- if (x1<0 || y2>in->y-1) row2I= emptyI;
- else row2I= (unsigned char *)in->rect + in->x * y2 * 4 + 4*x1;
+ if (x1 < 0 || y2 > in->y - 1) row2I = emptyI;
+ else row2I = (unsigned char *)in->rect + in->x * y2 * 4 + 4 * x1;
- if (x2>in->x-1 || y1<0) row3I= emptyI;
- else row3I= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x2;
+ if (x2 > in->x - 1 || y1 < 0) row3I = emptyI;
+ else row3I = (unsigned char *)in->rect + in->x * y1 * 4 + 4 * x2;
- if (x2>in->x-1 || y2>in->y-1) row4I= emptyI;
- else row4I= (unsigned char *)in->rect + in->x * y2 * 4 + 4*x2;
+ if (x2 > in->x - 1 || y2 > in->y - 1) row4I = emptyI;
+ else row4I = (unsigned char *)in->rect + in->x * y2 * 4 + 4 * x2;
- a= u-floorf(u);
- b= v-floorf(v);
- a_b= a*b; ma_b= (1.0f-a)*b; a_mb= a*(1.0f-b); ma_mb= (1.0f-a)*(1.0f-b);
+ a = u - floorf(u);
+ b = v - floorf(v);
+ a_b = a * b; ma_b = (1.0f - a) * b; a_mb = a * (1.0f - b); ma_mb = (1.0f - a) * (1.0f - b);
/* need to add 0.5 to avoid rounding down (causes darken with the smear brush)
* tested with white images and this should not wrap back to zero */
- outI[0]= (ma_mb*row1I[0] + a_mb*row3I[0] + ma_b*row2I[0]+ a_b*row4I[0]) + 0.5f;
- outI[1]= (ma_mb*row1I[1] + a_mb*row3I[1] + ma_b*row2I[1]+ a_b*row4I[1]) + 0.5f;
- outI[2]= (ma_mb*row1I[2] + a_mb*row3I[2] + ma_b*row2I[2]+ a_b*row4I[2]) + 0.5f;
- outI[3]= (ma_mb*row1I[3] + a_mb*row3I[3] + ma_b*row2I[3]+ a_b*row4I[3]) + 0.5f;
+ outI[0] = (ma_mb * row1I[0] + a_mb * row3I[0] + ma_b * row2I[0] + a_b * row4I[0]) + 0.5f;
+ outI[1] = (ma_mb * row1I[1] + a_mb * row3I[1] + ma_b * row2I[1] + a_b * row4I[1]) + 0.5f;
+ outI[2] = (ma_mb * row1I[2] + a_mb * row3I[2] + ma_b * row2I[2] + a_b * row4I[2]) + 0.5f;
+ outI[3] = (ma_mb * row1I[3] + a_mb * row3I[3] + ma_b * row2I[3] + a_b * row4I[3]) + 0.5f;
}
}
@@ -327,54 +327,54 @@ void bilinear_interpolation_color_wrap(struct ImBuf *in, unsigned char *outI, fl
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
- x1= (int)floor(u);
- x2= (int)ceil(u);
- y1= (int)floor(v);
- y2= (int)ceil(v);
+ x1 = (int)floor(u);
+ x2 = (int)ceil(u);
+ y1 = (int)floor(v);
+ y2 = (int)ceil(v);
// sample area entirely outside image?
- if (x2<0 || x1>in->x-1 || y2<0 || y1>in->y-1) return;
+ if (x2 < 0 || x1 > in->x - 1 || y2 < 0 || y1 > in->y - 1) return;
/* wrap interpolation pixels - main difference from bilinear_interpolation_color */
- if (x1<0)x1= in->x+x1;
- if (y1<0)y1= in->y+y1;
+ if (x1 < 0) x1 = in->x + x1;
+ if (y1 < 0) y1 = in->y + y1;
- if (x2>=in->x)x2= x2-in->x;
- if (y2>=in->y)y2= y2-in->y;
+ if (x2 >= in->x) x2 = x2 - in->x;
+ if (y2 >= in->y) y2 = y2 - in->y;
if (outF) {
// sample including outside of edges of image
- row1= (float *)in->rect_float + in->x * y1 * 4 + 4*x1;
- row2= (float *)in->rect_float + in->x * y2 * 4 + 4*x1;
- row3= (float *)in->rect_float + in->x * y1 * 4 + 4*x2;
- row4= (float *)in->rect_float + in->x * y2 * 4 + 4*x2;
-
- a= u-floorf(u);
- b= v-floorf(v);
- a_b= a*b; ma_b= (1.0f-a)*b; a_mb= a*(1.0f-b); ma_mb= (1.0f-a)*(1.0f-b);
-
- outF[0]= ma_mb*row1[0] + a_mb*row3[0] + ma_b*row2[0]+ a_b*row4[0];
- outF[1]= ma_mb*row1[1] + a_mb*row3[1] + ma_b*row2[1]+ a_b*row4[1];
- outF[2]= ma_mb*row1[2] + a_mb*row3[2] + ma_b*row2[2]+ a_b*row4[2];
- outF[3]= ma_mb*row1[3] + a_mb*row3[3] + ma_b*row2[3]+ a_b*row4[3];
+ row1 = (float *)in->rect_float + in->x * y1 * 4 + 4 * x1;
+ row2 = (float *)in->rect_float + in->x * y2 * 4 + 4 * x1;
+ row3 = (float *)in->rect_float + in->x * y1 * 4 + 4 * x2;
+ row4 = (float *)in->rect_float + in->x * y2 * 4 + 4 * x2;
+
+ a = u - floorf(u);
+ b = v - floorf(v);
+ a_b = a * b; ma_b = (1.0f - a) * b; a_mb = a * (1.0f - b); ma_mb = (1.0f - a) * (1.0f - b);
+
+ outF[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0];
+ outF[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1];
+ outF[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2];
+ outF[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3];
}
if (outI) {
// sample including outside of edges of image
- row1I= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x1;
- row2I= (unsigned char *)in->rect + in->x * y2 * 4 + 4*x1;
- row3I= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x2;
- row4I= (unsigned char *)in->rect + in->x * y2 * 4 + 4*x2;
-
- a= u-floorf(u);
- b= v-floorf(v);
- a_b= a*b; ma_b= (1.0f-a)*b; a_mb= a*(1.0f-b); ma_mb= (1.0f-a)*(1.0f-b);
+ row1I = (unsigned char *)in->rect + in->x * y1 * 4 + 4 * x1;
+ row2I = (unsigned char *)in->rect + in->x * y2 * 4 + 4 * x1;
+ row3I = (unsigned char *)in->rect + in->x * y1 * 4 + 4 * x2;
+ row4I = (unsigned char *)in->rect + in->x * y2 * 4 + 4 * x2;
+
+ a = u - floorf(u);
+ b = v - floorf(v);
+ a_b = a * b; ma_b = (1.0f - a) * b; a_mb = a * (1.0f - b); ma_mb = (1.0f - a) * (1.0f - b);
/* need to add 0.5 to avoid rounding down (causes darken with the smear brush)
* tested with white images and this should not wrap back to zero */
- outI[0]= (ma_mb*row1I[0] + a_mb*row3I[0] + ma_b*row2I[0]+ a_b*row4I[0]) + 0.5f;
- outI[1]= (ma_mb*row1I[1] + a_mb*row3I[1] + ma_b*row2I[1]+ a_b*row4I[1]) + 0.5f;
- outI[2]= (ma_mb*row1I[2] + a_mb*row3I[2] + ma_b*row2I[2]+ a_b*row4I[2]) + 0.5f;
- outI[3]= (ma_mb*row1I[3] + a_mb*row3I[3] + ma_b*row2I[3]+ a_b*row4I[3]) + 0.5f;
+ outI[0] = (ma_mb * row1I[0] + a_mb * row3I[0] + ma_b * row2I[0] + a_b * row4I[0]) + 0.5f;
+ outI[1] = (ma_mb * row1I[1] + a_mb * row3I[1] + ma_b * row2I[1] + a_b * row4I[1]) + 0.5f;
+ outI[2] = (ma_mb * row1I[2] + a_mb * row3I[2] + ma_b * row2I[2] + a_b * row4I[2]) + 0.5f;
+ outI[3] = (ma_mb * row1I[3] + a_mb * row3I[3] + ma_b * row2I[3] + a_b * row4I[3]) + 0.5f;
}
}
@@ -401,41 +401,41 @@ void neareast_interpolation_color(struct ImBuf *in, unsigned char *outI, float *
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
- x1= (int)(u);
- y1= (int)(v);
+ x1 = (int)(u);
+ y1 = (int)(v);
// sample area entirely outside image?
- if (x1<0 || x1>in->x-1 || y1<0 || y1>in->y-1) return;
+ if (x1 < 0 || x1 > in->x - 1 || y1 < 0 || y1 > in->y - 1) return;
// sample including outside of edges of image
- if (x1<0 || y1<0) {
+ if (x1 < 0 || y1 < 0) {
if (outI) {
- outI[0]= 0;
- outI[1]= 0;
- outI[2]= 0;
- outI[3]= 0;
+ outI[0] = 0;
+ outI[1] = 0;
+ outI[2] = 0;
+ outI[3] = 0;
}
if (outF) {
- outF[0]= 0.0f;
- outF[1]= 0.0f;
- outF[2]= 0.0f;
- outF[3]= 0.0f;
+ outF[0] = 0.0f;
+ outF[1] = 0.0f;
+ outF[2] = 0.0f;
+ outF[3] = 0.0f;
}
}
else {
- dataI= (unsigned char *)in->rect + in->x * y1 * 4 + 4*x1;
+ dataI = (unsigned char *)in->rect + in->x * y1 * 4 + 4 * x1;
if (outI) {
- outI[0]= dataI[0];
- outI[1]= dataI[1];
- outI[2]= dataI[2];
- outI[3]= dataI[3];
+ outI[0] = dataI[0];
+ outI[1] = dataI[1];
+ outI[2] = dataI[2];
+ outI[3] = dataI[3];
}
- dataF= in->rect_float + in->x * y1 * 4 + 4*x1;
+ dataF = in->rect_float + in->x * y1 * 4 + 4 * x1;
if (outF) {
- outF[0]= dataF[0];
- outF[1]= dataF[1];
- outF[2]= dataF[2];
- outF[3]= dataF[3];
+ outF[0] = dataF[0];
+ outF[1] = dataF[1];
+ outF[2] = dataF[2];
+ outF[3] = dataF[3];
}
}
}