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authorDalai Felinto <dfelinto@gmail.com>2018-04-16 15:07:42 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-04-17 18:51:28 +0300
commit159806140fd33e6ddab951c0f6f180cfbf927d38 (patch)
treeda076be3baa4d987fb5935e220a3d901c926e0e7 /source/blender/imbuf/intern/indexer.c
parent28b996a9d2090efdd74115a653629ef9d7d871f7 (diff)
Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
Diffstat (limited to 'source/blender/imbuf/intern/indexer.c')
-rw-r--r--source/blender/imbuf/intern/indexer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index eaf4dfd84b4..2bda07bdbbe 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -1041,7 +1041,7 @@ static IndexBuildContext *index_fallback_create_context(struct anim *anim, IMB_T
/* since timecode indices only work with ffmpeg right now,
* don't know a sensible fallback here...
*
- * so no proxies, no game to play...
+ * so no proxies...
*/
if (proxy_sizes_in_use == IMB_PROXY_NONE) {
return NULL;