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authorHoward Trickey <howard.trickey@gmail.com>2015-06-02 16:25:05 +0300
committerHoward Trickey <howard.trickey@gmail.com>2015-06-02 16:25:05 +0300
commitfd1ea5e3db5a66848dc532423340dce2d08ab599 (patch)
tree414f2ec9158e991b9debdd57bbc83a76b19f0c30 /source/blender/imbuf/intern/openexr/openexr_api.cpp
parent9454377c71f48ab5f10b523e002041c31324fbae (diff)
Fix T44742. Bevel now avoids vertex meshes when only two edges are beveled.
Also, changed the algorithm for generating the vertex meshes when not all edges into a vertex are beveled. Now it tries to slide along edges that form part of the silhouette when possible; when not possible, it tries to snap to the best plane in between the beveled edges.
Diffstat (limited to 'source/blender/imbuf/intern/openexr/openexr_api.cpp')
0 files changed, 0 insertions, 0 deletions