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authorTon Roosendaal <ton@blender.org>2006-01-09 03:40:35 +0300
committerTon Roosendaal <ton@blender.org>2006-01-09 03:40:35 +0300
commit014aa7261e29810b35b3d65c759f9d255bf8a277 (patch)
tree360325f8db9431bdd187c0f0e7f7c40dcaa3a073 /source/blender/imbuf/intern/openexr/openexr_api.h
parent104ab9b103ab30ca87ccb9e739a58863fc29d3bf (diff)
Orange branch: OpenEXR finally in Blender!
Credits go to Gernot Ziegler, who originally coded EXR support, and to Austin Benesh for bringing it further. Kent Mein provided a lot of code for integrating float buffers in Blender imbuf and ImBuf API cleanup, and provided Make and Scons and static linking. At this moment; the EXR libraries are a *dependency*, so you cannot get the Orange branch compiled without having OpenEXR installed. Get the (precompiled or sources) stuff from www.openexr.com. Current default is that the headers and lib resides in /user/local/ Several changes/additions/fixes were added: - EXR code only supported 'half' format (16 bits per channel). I've added float writing, but for reading it I need tomorrow. :) - Quite some clumsy copying of data happened in EXR code. - cleaned up the api calls already a bit, preparing for more advanced support - Zbuffers were saved 16 bits, now 32 bits - automatic adding of .exr extensions went wrong Imbuf: - added proper imbuf->flags and imbuf->mall support for float buffers, it was created for *each* imbuf. :) - found bugs for float buffers in scaling and flipping. Code there will need more checks still - imbuf also needs to be verified to behave properly when no 32 bits rect exists (for saving for example) TODO: - support internal float images for textures, backbuf, AO probes, and display in Image window Hope this commit won't screwup syncing with bf-blender... :/
Diffstat (limited to 'source/blender/imbuf/intern/openexr/openexr_api.h')
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.h b/source/blender/imbuf/intern/openexr/openexr_api.h
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index 00000000000..882b9d98a06
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+++ b/source/blender/imbuf/intern/openexr/openexr_api.h
@@ -0,0 +1,63 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Austin Benesh.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef _OPENEXR_API_H
+#define _OPENEXR_API_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define OPENEXR_FLOATRGB 0x1
+#define OPENEXR_ZBUF 0x2
+
+#include <stdio.h>
+
+ /**
+ * Test presence of OpenEXR file.
+ * @param mem pointer to loaded OpenEXR bitstream
+ */
+
+int imb_is_a_openexr(unsigned char *mem);
+
+short imb_save_openexr_half(struct ImBuf *ibuf, char *name, int flags);
+short imb_save_openexr_float(struct ImBuf *ibuf, char *name, int flags);
+
+struct ImBuf *imb_load_openexr(unsigned char *mem, int size, int flags);
+
+#ifdef __cplusplus
+}
+#endif
+
+
+
+#endif /* __OPENEXR_API_H */