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authorTon Roosendaal <ton@blender.org>2006-02-18 16:28:44 +0300
committerTon Roosendaal <ton@blender.org>2006-02-18 16:28:44 +0300
commit387f9a7c6d42994b127bb481d191c1169709637b (patch)
treee8edda5a5faa01bbef4653731c4bd18876ae4e2d /source/blender/imbuf/intern/openexr/openexr_api.h
parent78942aa8439ec6d304e9f85421a918f44100496c (diff)
Four-in-one commit:
(NOTE: new include dependency in Render module, might need MSVC update! It has to include the imbuf/intern/openexr/ directory in search path) -> New Composite node: "Hue Saturation". Works like the former 'post process' menu. There's no gamma, brightness or multiply needed in this node, for that the Curves Node functions better. -> Enabled Toolbox in Node editor This now also replaces the SHIFT+A for adding nodes. The nodes are automatically added to the menus, using the 'class' category from the type definition. Current classes are (compositor examples): Inputs: RenderResult, Image Outputs: Composite, Viewer Color Ops: RGB Curves, Mix, Hue Saturation, AlphaOver Vector Ops: Normal, Vector Curves, Map Value Filters: Filter, Blur, VectorBlur Convertors: ColorRamp, RGBtoBW, Separate RGBA, Separate HSVA, Set Alpha Generators: RGB, Value, Time Groups: the list of custom defined nodes -> OpenEXR tile saving support Created an API for for saving tile-based Images with an unlimited amount of layers/channels. I've tested it for 'render result' now, with the idea that this can (optionally) replace the current inserting of tiles in the main result buffers. Especially with a lot of layers, the used memory for these buffers can easily go into the 100s of megs. Two other advantages: - all 'render result' layers can be saved entirely in a single file, for later use in compositing, also for animation output. - on each render, per scene, a unique temp file can be stored, allowing to re-use these temp files on starting Blender or loading files, showing the last result of a render command. The option is currently disabled, needs more work... but I had to commit this because of the rest of the work I did! -> Bug fix The Image node didn't call an execute event when browsing another image.
Diffstat (limited to 'source/blender/imbuf/intern/openexr/openexr_api.h')
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.h15
1 files changed, 12 insertions, 3 deletions
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.h b/source/blender/imbuf/intern/openexr/openexr_api.h
index c12eb1f05ae..a82713b6595 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.h
+++ b/source/blender/imbuf/intern/openexr/openexr_api.h
@@ -47,11 +47,20 @@ extern "C" {
* @param mem pointer to loaded OpenEXR bitstream
*/
-int imb_is_a_openexr(unsigned char *mem);
+int imb_is_a_openexr (unsigned char *mem);
-short imb_save_openexr(struct ImBuf *ibuf, char *name, int flags);
+short imb_save_openexr (struct ImBuf *ibuf, char *name, int flags);
+
+struct ImBuf *imb_load_openexr (unsigned char *mem, int size, int flags);
+
+
+void * imb_exrtile_get_handle (void);
+void imb_exrtile_add_channel (void *handle, char *channame);
+void imb_exrtile_begin_write (void *handle, char *filename, int width, int height, int tilex, int tiley);
+void imb_exrtile_set_channel (void *handle, char *channame, int xstride, int ystride, float *rect);
+void imb_exrtile_write_channels (void *handle, int partx, int party);
+void imb_exrtile_close (void *handle);
-struct ImBuf *imb_load_openexr(unsigned char *mem, int size, int flags);
#ifdef __cplusplus
}