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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-05-07 19:18:04 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-05-07 19:18:04 +0400
commit008863daec1249d1f17bc69e1105e336db690d63 (patch)
tree78a4001857b26a287125a3f5fa31496052f6ebdd /source/blender/imbuf/intern/radiance_hdr.c
parent1613829e8e821321da99cad4790b7e6a1d90cea8 (diff)
Merge image related changes from the render branch. This includes the image
tile cache code in imbuf, but it is not hooked up to the render engine. Imbuf module: some small refactoring and removing a lot of unused or old code (about 6.5k lines). * Added a ImFileType struct with callbacks to make adding an file format type, or making changes to the API easier. * Move imbuf init/exit code into IMB_init()/IMB_exit() functions. * Increased mipmap levels from 10 to 20, you run into this limit already with a 2k image. * Removed hamx, amiga, anim5 format support. * Removed colormap saving, only simple colormap code now for reading tga. * Removed gen_dynlibtiff.py, editing this is almost as much work as just editing the code directly. * Functions removed that were only used for sequencer plugin API: IMB_anim_nextpic, IMB_clever_double, IMB_antialias, IMB_gamwarp, IMB_scalefieldImBuf, IMB_scalefastfieldImBuf, IMB_onethird, IMB_halflace, IMB_dit0, IMB_dit2, IMB_cspace * Write metadata info into OpenEXR images. Can be viewed with the command line utility 'exrheader' For the image tile cache code, see this page: http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/ImageTileCache
Diffstat (limited to 'source/blender/imbuf/intern/radiance_hdr.c')
-rw-r--r--source/blender/imbuf/intern/radiance_hdr.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/imbuf/intern/radiance_hdr.c b/source/blender/imbuf/intern/radiance_hdr.c
index 9ad28abeae4..dabb6780ea3 100644
--- a/source/blender/imbuf/intern/radiance_hdr.c
+++ b/source/blender/imbuf/intern/radiance_hdr.c
@@ -43,14 +43,12 @@
#include "BLI_blenlib.h"
#include "imbuf.h"
-#include "imbuf_patch.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_allocimbuf.h"
-#include "IMB_cmap.h"
-#include "IMB_radiance_hdr.h"
+#include "IMB_filetype.h"
/* needed constants */
#define MINELEN 8
@@ -160,7 +158,7 @@ static void FLOAT2RGBE(fCOLOR fcol, RGBE rgbe)
/* ImBuf read */
-int imb_is_a_hdr(void *buf)
+int imb_is_a_hdr(unsigned char *buf)
{
// For recognition, Blender only loads first 32 bytes, so use #?RADIANCE id instead
// update: actually, the 'RADIANCE' part is just an optional program name, the magic word is really only the '#?' part
@@ -205,7 +203,6 @@ struct ImBuf *imb_loadhdr(unsigned char *mem, int size, int flags)
if (ibuf==NULL) return NULL;
ibuf->ftype = RADHDR;
ibuf->profile = IB_PROFILE_LINEAR_RGB;
- ibuf->xorig = ibuf->yorig = 0;
if (flags & IB_test) return ibuf;
@@ -331,7 +328,7 @@ static void writeHeader(FILE *file, int width, int height)
fputc(10, file);
}
-short imb_savehdr(struct ImBuf *ibuf, char *name, int flags)
+int imb_savehdr(struct ImBuf *ibuf, char *name, int flags)
{
FILE* file = fopen(name, "wb");
float *fp= NULL;