diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2006-08-27 17:29:00 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2006-08-27 17:29:00 +0400 |
commit | b39f4b788dc9c5ccc9430b02852cbc1cbe56eca1 (patch) | |
tree | 7a1c91c3d4235db02b231ab5f504b31c2c0e4f15 /source/blender/imbuf/intern/rectop.c | |
parent | 84205fe0e0bfc524b8fd9ba09aedbf98b0b9457b (diff) |
Texturepaint now supports all the imagepaint brush settings, with the
exception of the clone tool.
One level undo for image- and texturepaint, only storing those tiles
that changed.
Test to improve texturepaint performance using glTexSubImage2D, only
enabled with 2^n sized textures and mipmapping off. Painting a 2048x2048
texture is then pretty smooth here, as long as the geometry is not too
complex.
Diffstat (limited to 'source/blender/imbuf/intern/rectop.c')
-rw-r--r-- | source/blender/imbuf/intern/rectop.c | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c index 59fcd3e25e2..b56c0df0105 100644 --- a/source/blender/imbuf/intern/rectop.c +++ b/source/blender/imbuf/intern/rectop.c @@ -250,23 +250,23 @@ void IMB_rectclip(struct ImBuf *dbuf, struct ImBuf *sbuf, int *destx, if (dbuf == NULL) return; if (*destx < 0) { - *srcx -= *destx ; - *width += *destx ; + *srcx -= *destx; + *width += *destx; *destx = 0; } if (*srcx < 0) { - *destx -= *srcx ; - *width += *destx ; + *destx -= *srcx; + *width += *destx; *srcx = 0; } if (*desty < 0) { - *srcy -= *desty ; - *height += *desty ; + *srcy -= *desty; + *height += *desty; *desty = 0; } if (*srcy < 0) { - *desty -= *srcy ; - *height += *desty ; + *desty -= *srcy; + *height += *desty; *srcy = 0; } @@ -281,6 +281,11 @@ void IMB_rectclip(struct ImBuf *dbuf, struct ImBuf *sbuf, int *destx, tmp = sbuf->y - *srcy; if (*height > tmp) *height = tmp; } + + if ((*height <= 0) || (*width <= 0)) { + *width = 0; + *height = 0; + } } /* copy and blend */ |