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author | Mike Erwin <significant.bit@gmail.com> | 2016-09-19 21:26:55 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-09-19 21:27:12 +0300 |
commit | e12f5b699d5a2eea045b584ebc7264bddcfb994d (patch) | |
tree | c6c468a78d8af2d0838a88c968180d13bfe34a8e /source/blender/imbuf/intern | |
parent | 16ed49b26ec3b181fd72b37bcbce0f96551bc939 (diff) |
OpenGL: software renderer for old Mac GPUs
We raised the minimum to GL 2.1 in Blender 2.77, and dropped support for older GPUs (pre-2012 Intel mostly). On Windows you get a popup message, but on Mac we simply crashed. Every Mac has a builtin software renderer for GL 2.1 so let's use that when the GPU is not capable!
Run blender --debug-gpu to see version detection & software fallback.
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