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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-05-29 15:49:39 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-05-29 15:49:39 +0400 |
commit | 9e05f6571f824bd4a99bb4fe5af5ec15688a9649 (patch) | |
tree | 258cb4a162bdcad89b4cdbf5d5f86ad352ebd999 /source/blender/imbuf/readme.txt | |
parent | e99801dc706b7ff4cea0656e408c20835638dd6b (diff) |
Make sure bool will always have the same size in C and C++
There were an issues with data structures defined in headers
and being used by both C and C++ on systems with stdbool
unavailable.
This happened because bool in this case will be defined as
unsigned int, which is 4 bytes. But C++'s bool is only 1
byte and this lead to alignment issues.
Now bool is always 1 byte, also made sure there's no situation
like bool foo = BitField & BitFlag, which could give overflow
issues. Use (BitField & BitFlag) != 0 instead.
Fixes #35553: Compositor broken (Backdrop & Preview)
Diffstat (limited to 'source/blender/imbuf/readme.txt')
0 files changed, 0 insertions, 0 deletions