diff options
author | Michel Selten <michel@mselten.demon.nl> | 2004-01-05 00:11:59 +0300 |
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committer | Michel Selten <michel@mselten.demon.nl> | 2004-01-05 00:11:59 +0300 |
commit | d3e1fc887026d21df8a2791bc8ee3a929962a8a8 (patch) | |
tree | 4292c907772d41e34fe4878e2484005a11cef7de /source/blender/imbuf | |
parent | 2572db0bf0618ecaa4d9153979d70747bc8176b9 (diff) |
SCons build system files added.
You'll need SCons (www.scons.org) to build.
Platforms currently working:
* Linux (me)
- options for quicktime, openal and international disabled
- uses the system libs and include files for building - no option to build
with the precompiled libraries yet.
* Windows (jesterKing)
- builds with quicktime (optional)
- builds with openal (optional)
- builds with international support (optional)
- Use the DOS box to build
- builds with precompiled libraries
* Irix (Hos)
- Uses default Irix compiler
- Not all optimization levels correct yet
- options for quicktime, openal and international disabled
- builds with precompiled libraries
* Cygwin (me)
- has a problem in the linking stage
- uses free build tools (gcc)
- options for quicktime, openal and international disabled
- uses the system libs and include files for building - no option to build
with the precompiled libraries yet.
* MacOS (sgefant)
- builds with quicktime (optional)
- options for openal and international disabled
- builds a nice bundle
- builds with precompiled libraries
Thanks to IanWill for a bugfix in the Linux build.
Note: This is a work in progress. A lot still has to be done - for example the
optional parts are only to be enabled by directly setting 'true' or
'false' in the SConstruct file. This needs to be moved to a user config
file. Also, the .o/.obj files are stored in the source tree. This needs
to be fixed as well.
The game engine is not yet built.
Diffstat (limited to 'source/blender/imbuf')
-rw-r--r-- | source/blender/imbuf/SConscript | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/source/blender/imbuf/SConscript b/source/blender/imbuf/SConscript new file mode 100644 index 00000000000..7461a89b709 --- /dev/null +++ b/source/blender/imbuf/SConscript @@ -0,0 +1,49 @@ +imbuf_env = Environment() + +# Import the C flags set in the SConstruct file +Import ('cflags') +Import ('cxxflags') +Import ('defines') +Import ('extra_includes') +imbuf_env.Append (CCFLAGS = cflags) +imbuf_env.Append (CXXFLAGS = cxxflags) +imbuf_env.Append (CPPDEFINES = defines) + +source_files = ['intern/allocimbuf.c', + 'intern/amiga.c', + 'intern/anim.c', + 'intern/anim5.c', + 'intern/antialias.c', + 'intern/bitplanes.c', + 'intern/bmp_decode.c', + 'intern/cmap.c', + 'intern/cspace.c', + 'intern/data.c', + 'intern/dither.c', + 'intern/divers.c', + 'intern/filter.c', + 'intern/ham.c', + 'intern/hamx.c', + 'intern/iff.c', + 'intern/imageprocess.c', + 'intern/iris.c', + 'intern/jpeg.c', + 'intern/png.c', + 'intern/readimage.c', + 'intern/rectop.c', + 'intern/rotate.c', + 'intern/scaling.c', + 'intern/targa.c', + 'intern/util.c', + 'intern/writeimage.c'] + +imbuf_env.Append (CPPPATH = ['.', + '../makesdna', + '#/intern/guardedalloc', + '../blenlib', + '../avi', + '../quicktime', + '../blenkernel']) + +imbuf_env.Append (CPPPATH = extra_includes) +imbuf_env.Library (target='#/lib/blender_imbuf', source=source_files) |