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authorKent Mein <mein@cs.umn.edu>2008-03-28 17:44:31 +0300
committerKent Mein <mein@cs.umn.edu>2008-03-28 17:44:31 +0300
commit35db540b49abb18f17d9d4c4cf9cbfdeba9ec273 (patch)
tree3f1eb9443cae8c324756acbe9177fa183fe45810 /source/blender/imbuf
parentd32ec4297d92e1eecdc3288b6c7f9630f98e8828 (diff)
This is patches:
[#8578] imbuf for DDS textures: minor bugs fixed (syncing with upstream nvidia texture tools) [#8727] imbuf for DDS textures: fix for DXT5 alpha channel corruption Submitted by our DDS person, Amorilia Kent
Diffstat (limited to 'source/blender/imbuf')
-rw-r--r--source/blender/imbuf/intern/dds/BlockDXT.cpp42
-rw-r--r--source/blender/imbuf/intern/dds/BlockDXT.h58
-rw-r--r--source/blender/imbuf/intern/dds/ColorBlock.cpp15
-rw-r--r--source/blender/imbuf/intern/dds/ColorBlock.h2
-rw-r--r--source/blender/imbuf/intern/dds/DirectDrawSurface.cpp15
5 files changed, 86 insertions, 46 deletions
diff --git a/source/blender/imbuf/intern/dds/BlockDXT.cpp b/source/blender/imbuf/intern/dds/BlockDXT.cpp
index 24a090d93f6..06a0cd9336b 100644
--- a/source/blender/imbuf/intern/dds/BlockDXT.cpp
+++ b/source/blender/imbuf/intern/dds/BlockDXT.cpp
@@ -277,7 +277,7 @@ void BlockDXT3::flip2()
void AlphaBlockDXT5::evaluatePalette(uint8 alpha[8]) const
{
- if (alpha0 > alpha1) {
+ if (alpha0() > alpha1()) {
evaluatePalette8(alpha);
}
else {
@@ -289,8 +289,8 @@ void AlphaBlockDXT5::evaluatePalette8(uint8 alpha[8]) const
{
// 8-alpha block: derive the other six alphas.
// Bit code 000 = alpha0, 001 = alpha1, others are interpolated.
- alpha[0] = alpha0;
- alpha[1] = alpha1;
+ alpha[0] = alpha0();
+ alpha[1] = alpha1();
alpha[2] = (6 * alpha[0] + 1 * alpha[1]) / 7; // bit code 010
alpha[3] = (5 * alpha[0] + 2 * alpha[1]) / 7; // bit code 011
alpha[4] = (4 * alpha[0] + 3 * alpha[1]) / 7; // bit code 100
@@ -303,8 +303,8 @@ void AlphaBlockDXT5::evaluatePalette6(uint8 alpha[8]) const
{
// 6-alpha block.
// Bit code 000 = alpha0, 001 = alpha1, others are interpolated.
- alpha[0] = alpha0;
- alpha[1] = alpha1;
+ alpha[0] = alpha0();
+ alpha[1] = alpha1();
alpha[2] = (4 * alpha[0] + 1 * alpha[1]) / 5; // Bit code 010
alpha[3] = (3 * alpha[0] + 2 * alpha[1]) / 5; // Bit code 011
alpha[4] = (2 * alpha[0] + 3 * alpha[1]) / 5; // Bit code 100
@@ -315,22 +315,22 @@ void AlphaBlockDXT5::evaluatePalette6(uint8 alpha[8]) const
void AlphaBlockDXT5::indices(uint8 index_array[16]) const
{
- index_array[0x0] = bits0;
- index_array[0x1] = bits1;
- index_array[0x2] = bits2;
- index_array[0x3] = bits3;
- index_array[0x4] = bits4;
- index_array[0x5] = bits5;
- index_array[0x6] = bits6;
- index_array[0x7] = bits7;
- index_array[0x8] = bits8;
- index_array[0x9] = bits9;
- index_array[0xA] = bitsA;
- index_array[0xB] = bitsB;
- index_array[0xC] = bitsC;
- index_array[0xD] = bitsD;
- index_array[0xE] = bitsE;
- index_array[0xF] = bitsF;
+ index_array[0x0] = bits0();
+ index_array[0x1] = bits1();
+ index_array[0x2] = bits2();
+ index_array[0x3] = bits3();
+ index_array[0x4] = bits4();
+ index_array[0x5] = bits5();
+ index_array[0x6] = bits6();
+ index_array[0x7] = bits7();
+ index_array[0x8] = bits8();
+ index_array[0x9] = bits9();
+ index_array[0xA] = bitsA();
+ index_array[0xB] = bitsB();
+ index_array[0xC] = bitsC();
+ index_array[0xD] = bitsD();
+ index_array[0xE] = bitsE();
+ index_array[0xF] = bitsF();
}
uint AlphaBlockDXT5::index(uint index) const
diff --git a/source/blender/imbuf/intern/dds/BlockDXT.h b/source/blender/imbuf/intern/dds/BlockDXT.h
index 5c232201f0c..ae640f6b5cc 100644
--- a/source/blender/imbuf/intern/dds/BlockDXT.h
+++ b/source/blender/imbuf/intern/dds/BlockDXT.h
@@ -143,29 +143,51 @@ struct BlockDXT3
/// DXT5 alpha block.
struct AlphaBlockDXT5
{
+ // uint64 unions do not compile on all platforms
+ /*
union {
struct {
- unsigned int alpha0 : 8; // 8
- unsigned int alpha1 : 8; // 16
- unsigned int bits0 : 3; // 3 - 19
- unsigned int bits1 : 3; // 6 - 22
- unsigned int bits2 : 3; // 9 - 25
- unsigned int bits3 : 3; // 12 - 28
- unsigned int bits4 : 3; // 15 - 31
- unsigned int bits5 : 3; // 18 - 34
- unsigned int bits6 : 3; // 21 - 37
- unsigned int bits7 : 3; // 24 - 40
- unsigned int bits8 : 3; // 27 - 43
- unsigned int bits9 : 3; // 30 - 46
- unsigned int bitsA : 3; // 33 - 49
- unsigned int bitsB : 3; // 36 - 52
- unsigned int bitsC : 3; // 39 - 55
- unsigned int bitsD : 3; // 42 - 58
- unsigned int bitsE : 3; // 45 - 61
- unsigned int bitsF : 3; // 48 - 64
+ uint64 alpha0 : 8; // 8
+ uint64 alpha1 : 8; // 16
+ uint64 bits0 : 3; // 3 - 19
+ uint64 bits1 : 3; // 6 - 22
+ uint64 bits2 : 3; // 9 - 25
+ uint64 bits3 : 3; // 12 - 28
+ uint64 bits4 : 3; // 15 - 31
+ uint64 bits5 : 3; // 18 - 34
+ uint64 bits6 : 3; // 21 - 37
+ uint64 bits7 : 3; // 24 - 40
+ uint64 bits8 : 3; // 27 - 43
+ uint64 bits9 : 3; // 30 - 46
+ uint64 bitsA : 3; // 33 - 49
+ uint64 bitsB : 3; // 36 - 52
+ uint64 bitsC : 3; // 39 - 55
+ uint64 bitsD : 3; // 42 - 58
+ uint64 bitsE : 3; // 45 - 61
+ uint64 bitsF : 3; // 48 - 64
};
uint64 u;
};
+ */
+ uint64 u;
+ uint8 alpha0() const { return u & 0xffLL; };
+ uint8 alpha1() const { return (u >> 8) & 0xffLL; };
+ uint8 bits0() const { return (u >> 16) & 0x7LL; };
+ uint8 bits1() const { return (u >> 19) & 0x7LL; };
+ uint8 bits2() const { return (u >> 22) & 0x7LL; };
+ uint8 bits3() const { return (u >> 25) & 0x7LL; };
+ uint8 bits4() const { return (u >> 28) & 0x7LL; };
+ uint8 bits5() const { return (u >> 31) & 0x7LL; };
+ uint8 bits6() const { return (u >> 34) & 0x7LL; };
+ uint8 bits7() const { return (u >> 37) & 0x7LL; };
+ uint8 bits8() const { return (u >> 40) & 0x7LL; };
+ uint8 bits9() const { return (u >> 43) & 0x7LL; };
+ uint8 bitsA() const { return (u >> 46) & 0x7LL; };
+ uint8 bitsB() const { return (u >> 49) & 0x7LL; };
+ uint8 bitsC() const { return (u >> 52) & 0x7LL; };
+ uint8 bitsD() const { return (u >> 55) & 0x7LL; };
+ uint8 bitsE() const { return (u >> 58) & 0x7LL; };
+ uint8 bitsF() const { return (u >> 61) & 0x7LL; };
void evaluatePalette(uint8 alpha[8]) const;
void evaluatePalette8(uint8 alpha[8]) const;
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp
index 0199d15ada7..761501b1225 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.cpp
+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp
@@ -103,7 +103,7 @@ void ColorBlock::swizzleDXT5n()
for(int i = 0; i < 16; i++)
{
Color32 c = m_color[i];
- m_color[i] = Color32(0, c.g, 0, c.r);
+ m_color[i] = Color32(0xFF, c.g, 0, c.r);
}
}
@@ -125,6 +125,19 @@ void ColorBlock::splatY()
}
}
+/// Returns true if the block has a single color.
+bool ColorBlock::isSingleColor() const
+{
+ for(int i = 1; i < 16; i++)
+ {
+ if (m_color[0] != m_color[i])
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
/// Count number of unique colors in this color block.
uint ColorBlock::countUniqueColors() const
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.h b/source/blender/imbuf/intern/dds/ColorBlock.h
index 72049be5f3c..1feaed4d659 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.h
+++ b/source/blender/imbuf/intern/dds/ColorBlock.h
@@ -53,6 +53,7 @@ struct ColorBlock
void splatX();
void splatY();
+ bool isSingleColor() const;
uint countUniqueColors() const;
Color32 averageColor() const;
bool hasAlpha() const;
@@ -61,7 +62,6 @@ struct ColorBlock
void luminanceRange(Color32 * start, Color32 * end) const;
void boundsRange(Color32 * start, Color32 * end) const;
void boundsRangeAlpha(Color32 * start, Color32 * end) const;
- void bestFitRange(Color32 * start, Color32 * end) const;
void sortColorsByAbsoluteValue();
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
index f842c756ce1..702f87dfe25 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
@@ -496,9 +496,9 @@ void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask
}
// Align to 8.
- if (bitcount < 8) bitcount = 8;
- else if (bitcount < 16) bitcount = 16;
- else if (bitcount < 24) bitcount = 24;
+ if (bitcount <= 8) bitcount = 8;
+ else if (bitcount <= 16) bitcount = 16;
+ else if (bitcount <= 24) bitcount = 24;
else bitcount = 32;
this->pf.fourcc = 0; //findD3D9Format(bitcount, rmask, gmask, bmask, amask);
@@ -606,7 +606,7 @@ bool DirectDrawSurface::isSupported() const
uint DirectDrawSurface::mipmapCount() const
{
if (header.flags & DDSD_MIPMAPCOUNT) return header.mipmapcount;
- else return 0;
+ else return 1;
}
@@ -770,7 +770,7 @@ static Color32 buildNormal(uint8 x, uint8 y)
float nx = 2 * (x / 255.0f) - 1;
float ny = 2 * (y / 255.0f) - 1;
float nz = 0.0f;
- if (1 - nx*nx - ny*ny > 0) nz = sqrt(1 - nx*nx - ny*ny);
+ if (1 - nx*nx - ny*ny > 0) nz = sqrtf(1 - nx*nx - ny*ny);
uint8 z = clamp(int(255.0f * (nz + 1) / 2.0f), 0, 255);
return Color32(x, y, z);
@@ -921,6 +921,11 @@ uint DirectDrawSurface::offset(const uint face, const uint mipmap)
{
uint size = 128; //sizeof(DDSHeader);
+ if (header.hasDX10Header())
+ {
+ size += 20; // sizeof(DDSHeader10);
+ }
+
if (face != 0)
{
size += face * faceSize();