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authorSergey Sharybin <sergey.vfx@gmail.com>2013-05-29 15:49:39 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-05-29 15:49:39 +0400
commit9e05f6571f824bd4a99bb4fe5af5ec15688a9649 (patch)
tree258cb4a162bdcad89b4cdbf5d5f86ad352ebd999 /source/blender/imbuf
parente99801dc706b7ff4cea0656e408c20835638dd6b (diff)
Make sure bool will always have the same size in C and C++
There were an issues with data structures defined in headers and being used by both C and C++ on systems with stdbool unavailable. This happened because bool in this case will be defined as unsigned int, which is 4 bytes. But C++'s bool is only 1 byte and this lead to alignment issues. Now bool is always 1 byte, also made sure there's no situation like bool foo = BitField & BitFlag, which could give overflow issues. Use (BitField & BitFlag) != 0 instead. Fixes #35553: Compositor broken (Backdrop & Preview)
Diffstat (limited to 'source/blender/imbuf')
-rw-r--r--source/blender/imbuf/intern/png.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/imbuf/intern/png.c b/source/blender/imbuf/intern/png.c
index a7e05612472..e07eef1868e 100644
--- a/source/blender/imbuf/intern/png.c
+++ b/source/blender/imbuf/intern/png.c
@@ -132,7 +132,7 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags)
int i, bytesperpixel, color_type = PNG_COLOR_TYPE_GRAY;
FILE *fp = NULL;
- bool is_16bit = (ibuf->ftype & PNG_16BIT);
+ bool is_16bit = (ibuf->ftype & PNG_16BIT) != 0;
bool has_float = (ibuf->rect_float != NULL);
int channels_in_float = ibuf->channels ? ibuf->channels : 4;