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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2016-04-05 10:08:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-04-05 12:34:50 +0300
commit63e0d3a47fdae8a42cd584f13d0530ea57ca0e6f (patch)
tree6db9ce9a7be3cb2ddf7d7621afd35d71b9314ecc /source/blender/imbuf
parent249077901320a006398a8ad55a73cb6717d5df39 (diff)
Fix T47705: Freestyle line glitch.
The addressed issue is a regression from Blender 2.75, after the internal switch from double to single precision floating-point numbers in the Freestyle code base. Face normal calculations require the higher precision during the computations, even though the results can be stored as single precision numbers.
Diffstat (limited to 'source/blender/imbuf')
0 files changed, 0 insertions, 0 deletions