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authorNathan Letwory <nathan@letworyinteractive.com>2007-12-29 13:47:16 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2007-12-29 13:47:16 +0300
commit1f78baa0f7a6c9b049cd1008368bdd8c98ed6265 (patch)
tree7838859b437bc789a6cfd39e84d6c1f3344cb96c /source/blender/include/BDR_drawmesh.h
parentc2acbef851fff76d7b15aab89ce031589d7a8488 (diff)
* remove obsolete include/
Diffstat (limited to 'source/blender/include/BDR_drawmesh.h')
-rw-r--r--source/blender/include/BDR_drawmesh.h84
1 files changed, 0 insertions, 84 deletions
diff --git a/source/blender/include/BDR_drawmesh.h b/source/blender/include/BDR_drawmesh.h
deleted file mode 100644
index 998cadc18a3..00000000000
--- a/source/blender/include/BDR_drawmesh.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
- */
-
-#ifndef BDR_DRAWMESH_H
-#define BDR_DRAWMESH_H
-
-struct Image;
-struct MTFace;
-struct Object;
-struct DerivedMesh;
-struct Mesh;
-struct EdgeHash;
-
-/**
- * Enables or disable mipmapping for realtime images (textures).
- * Note that this will will destroy all texture bindings in OpenGL.
- * @see free_realtime_image()
- * @param mipmap Turn mipmapping on (mipmap!=0) or off (mipmap==0).
- */
-void set_mipmap(int mipmap);
-
-/**
- * Enables or disable linear mipmap setting for realtime images (textures).
- * Note that this will will destroy all texture bindings in OpenGL.
- * @see free_realtime_image()
- * @param mipmap Turn linear mipmapping on (linear!=0) or off (linear==0).
- */
-void set_linear_mipmap(int linear);
-
-/**
- * Returns the current setting for linear mipmapping.
- */
-int get_linear_mipmap(void);
-
-/**
- * Resets the realtime image cache variables.
- */
-void clear_realtime_image_cache(void);
-
-
-void update_realtime_image(struct Image *ima, int x, int y, int w, int h);
-void free_realtime_image(struct Image *ima);
-void free_all_realtime_images(void);
-void make_repbind(struct Image *ima);
-int set_tpage(struct MTFace *tface);
-
-void texpaint_enable_mipmap(void);
-void texpaint_disable_mipmap(void);
-
-void draw_mesh_textured(struct Object *ob, struct DerivedMesh *dm, int facesel);
-struct EdgeHash *get_tface_mesh_marked_edge_info(struct Mesh *me);
-void init_realtime_GL(void);
-
-#endif /* BDR_DRAWMESH_H */
-