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author | Campbell Barton <ideasman42@gmail.com> | 2007-11-08 03:06:48 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-11-08 03:06:48 +0300 |
commit | 574744bf42aec3f81a3bac6af88e915715bc1975 (patch) | |
tree | fa1a8f2da8502cd7a7882def39071a6952dd78f6 /source/blender/include/BDR_editcurve.h | |
parent | 32758217590e98e810f6d522d4db24c50284bf08 (diff) |
New Curve function in the curve specials menu - "Smooth Radius" this smooth's the radius of selected curve points to unselected or endpoints. useful when changing the taper of a long curve
with many points (think treetrunk), it would be nice to take into account distance on the path when doing the curve interpolation.
Also moved added undo call's that were missing for 2 of the other curve specials.
Diffstat (limited to 'source/blender/include/BDR_editcurve.h')
-rw-r--r-- | source/blender/include/BDR_editcurve.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/include/BDR_editcurve.h b/source/blender/include/BDR_editcurve.h index a8c36c3485b..70282aeb0c8 100644 --- a/source/blender/include/BDR_editcurve.h +++ b/source/blender/include/BDR_editcurve.h @@ -96,6 +96,9 @@ void add_primitiveNurb(int type); void clear_tilt(void); void clever_numbuts_curve(void); int bezt_compare (const void *e1, const void *e2); +void setweightNurb( void ); +void setradiusNurb( void ); +void smoothradiusNurb( void ); extern void undo_push_curve(char *name); |