diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-09-10 16:26:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-09-10 16:26:36 +0400 |
commit | e8a808da24e0c791a557aae7e3930550982f45c7 (patch) | |
tree | 804b01e82ee92e2081aa5aa5b56105342e021fdb /source/blender/include/BDR_editface.h | |
parent | 0e3460dd1b6b9521f1833998b63d7753639c5339 (diff) |
UV Editing is now done in editmode rather then UV/Face Select mode.
Notes
* you cant edit UV's in the image window in "UV Face Select" mode. (removed UV from the name)
* going into Face Select mode no longer adds UV's and does not need UV's to work.
* The UV Calculation menu is now in editmode (Alt+W)
Todo..
* Image replace - partly broken in stable also.
* Rotate/Mirror UV/VCol are still only in Face Select mode.
* Hide/Reveal is not quite right, (issue with editmode flushing)
Diffstat (limited to 'source/blender/include/BDR_editface.h')
-rw-r--r-- | source/blender/include/BDR_editface.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/BDR_editface.h b/source/blender/include/BDR_editface.h index 31971da292b..3ab3343e996 100644 --- a/source/blender/include/BDR_editface.h +++ b/source/blender/include/BDR_editface.h @@ -34,10 +34,11 @@ #define BDR_EDITFACE_H struct MTFace; +struct EditFace; struct Mesh; struct MCol; -struct MTFace *get_active_tface(struct MCol **mcol); +struct MTFace *get_active_tface(struct EditFace **efa, struct MCol **mcol); void calculate_uv_map(unsigned short mapmode); void default_uv(float uv[][2], float size); void make_tfaces(struct Mesh *me); |