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authorMatt Ebb <matt@mke3.net>2004-01-12 16:30:00 +0300
committerMatt Ebb <matt@mke3.net>2004-01-12 16:30:00 +0300
commit9de93ac9dca9e981fe8b777ddbdedb0bc0be0e54 (patch)
tree98a370e358c0e268ef8604c770e61fe83040ad8b /source/blender/include/BDR_editobject.h
parente40eaa4d47150c68c5bb0e22be3dbc30ec7eee61 (diff)
* Big menus update
Hard to describe other than by saying: * Updates, re-thought organisation, etc based on testing and feedback from 2.30 -> 2.31 * A *lot* of missing entries added * Toolbox expanded, tidied and more consistent with pulldown menus * A lot of functionality hidden behind secondary pupmenu()s is now exposed through arguments, so that they can be more easily explored from the pulldowns and toolbox. This is the reason for the many changed files in this commit - had to clean up editing functions. Mixing interface code in the middle of editing functionality is not good for menus and toolboxes. Please don't do it! At this stage, the menu and toolbox system (at least for most window spaces) should be just about 'stable' and 'complete'. It's now up to people to keep them up to date :)
Diffstat (limited to 'source/blender/include/BDR_editobject.h')
-rw-r--r--source/blender/include/BDR_editobject.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/source/blender/include/BDR_editobject.h b/source/blender/include/BDR_editobject.h
index dae892a841b..6955fd833de 100644
--- a/source/blender/include/BDR_editobject.h
+++ b/source/blender/include/BDR_editobject.h
@@ -64,9 +64,11 @@ void movetolayer(void);
void special_editmenu(void);
void convertmenu(void);
void copymenu_properties(struct Object *ob);
-void copymenu(void);
+void copy_attr_menu(void);
+void copy_attr(short event);
void link_to_scene(unsigned short nr);
-void linkmenu(void);
+void make_links_menu(void);
+void make_links(short event);
void make_duplilist_real(void);
void apply_object(void);
void ob_to_transob(struct Object *ob, struct TransOb *tob);
@@ -102,7 +104,8 @@ void single_mat_users_expand(void);
void single_user(void);
void make_local(void);
void adduplicate(float *dtrans);
-void selectlinks(void);
+void selectlinks_menu(void);
+void selectlinks(int nr);
void image_aspect(void);
void set_ob_ipoflags(void);
void select_select_keys(void);
@@ -115,6 +118,7 @@ void first_base(void);
void make_displists_by_obdata(void *obdata);
void flip_subdivison(struct Object *ob, int);
void mirrormenu(void);
+void mirror(short mode);
#endif /* BDR_EDITOBJECT_H */