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authorCampbell Barton <ideasman42@gmail.com>2007-12-28 20:10:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2007-12-28 20:10:55 +0300
commit1c02a5f6201ed23545a2fb7157018834502144a0 (patch)
tree79be1ea80621ea2d0a5f52ee6cea87e931d2d75c /source/blender/include/BDR_editobject.h
parent64dd90af0b7abb62d3bf786a479061adf54c501b (diff)
Added a new option for 'Apply Object', (Ctrl+A) Called "Apply Visual Transform to Loc/Size/Rot"
Since there was no easy way to apply a constraint's transformation back to the original objects transformation. Also adjusted how Apply Scale/Rot works so that it wont change some objects then raise an error and leave others unchanged, better to check first so it changes everything or nothing.
Diffstat (limited to 'source/blender/include/BDR_editobject.h')
-rw-r--r--source/blender/include/BDR_editobject.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/BDR_editobject.h b/source/blender/include/BDR_editobject.h
index 51638b258b3..93e7873fe55 100644
--- a/source/blender/include/BDR_editobject.h
+++ b/source/blender/include/BDR_editobject.h
@@ -79,7 +79,8 @@ void link_to_scene(unsigned short nr);
void make_links_menu(void);
void make_links(short event);
void make_duplilist_real(void);
-void apply_object(void);
+void apply_objects_locrot(void);
+void apply_objects_visual_tx(void);
/* old transform */
void apply_keyb_grid(float *val, float fac1, float fac2, float fac3, int invert);