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authorJoshua Leung <aligorith@gmail.com>2008-08-22 12:36:29 +0400
committerJoshua Leung <aligorith@gmail.com>2008-08-22 12:36:29 +0400
commiteab746fc5facc02e9885570c1f05e753278cbc33 (patch)
treef234162a03be762d91323ac04b497dce4fc91461 /source/blender/include/BDR_gpencil.h
parent9b298109126bd77b5ee219d5e456cdbb96cc6bb9 (diff)
Grease Pencil: WIP commit (nothing new)
Just a little commit so that I can transfer some changes back over to laptop. * Line drawing should now be improved for most cases, but acute angles still need more work to reduce 'shrinking' artifacts. As such, this is still hidden behind 'rt' setting * Preparation work for Grease-Pencil in Image Editor, and also 'Stick to View' for Image/Sequence editors.
Diffstat (limited to 'source/blender/include/BDR_gpencil.h')
-rw-r--r--source/blender/include/BDR_gpencil.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/include/BDR_gpencil.h b/source/blender/include/BDR_gpencil.h
index eb749cf28ec..7340a2e44e0 100644
--- a/source/blender/include/BDR_gpencil.h
+++ b/source/blender/include/BDR_gpencil.h
@@ -43,7 +43,6 @@ struct bGPDframe;
/* Temporary 'Stroke Point' data */
typedef struct tGPspoint {
short x, y; /* x and y coordinates of cursor (in relative to area) */
- float xf, yf; /* same as x and y, but as floats */
float pressure; /* pressure of tablet at this point */
} tGPspoint;