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authorNicholas Bishop <nicholasbishop@gmail.com>2007-01-01 00:55:12 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2007-01-01 00:55:12 +0300
commit0909fa71eaba661017d8d0902fd0d4d6e2163911 (patch)
tree6d2d02009161a1c56c66b85038c2ea3020228484 /source/blender/include/BDR_sculptmode.h
parente9bdfa4a3a94638c0bb185a7d3600753e8b397a4 (diff)
Added Ctrl+FKey shortcut for rotating the brush texture. Also improved the drawing of rotated brushes in propset mode.
Diffstat (limited to 'source/blender/include/BDR_sculptmode.h')
-rw-r--r--source/blender/include/BDR_sculptmode.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/include/BDR_sculptmode.h b/source/blender/include/BDR_sculptmode.h
index 38394f829b6..bcf3b969715 100644
--- a/source/blender/include/BDR_sculptmode.h
+++ b/source/blender/include/BDR_sculptmode.h
@@ -48,7 +48,8 @@ struct SculptUndo;
typedef enum PropsetMode {
PropsetNone = 0,
PropsetSize,
- PropsetStrength
+ PropsetStrength,
+ PropsetTexRot
} PropsetMode;
typedef struct PropsetData {
PropsetMode mode;
@@ -58,6 +59,7 @@ typedef struct PropsetData {
short origsize;
char origstrength;
+ float origtexrot;
NumInput num;
} PropsetData;
@@ -122,6 +124,7 @@ void sculptmode_draw_mesh(int);
void sculpt_paint_brush(char clear);
struct BrushData *sculptmode_brush();
+float *get_tex_angle();
void sculptmode_update_tex();
void sculpt();