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authorNicholas Bishop <nicholasbishop@gmail.com>2006-11-10 04:57:06 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2006-11-10 04:57:06 +0300
commit7c6ffecfffbfc8165fd31d024fc74c10f664cac0 (patch)
tree47fd969296efb45921aba34b64aa3948da9f0844 /source/blender/include/BDR_sculptmode.h
parent740e3233e0ddd76ec3caa2dd78760e88351a41b5 (diff)
Fixed bug #5174, Crash on sculpt mode undo
The fix adds support for storing edge/face/partial visiblity data to the sculpt mode undo data. (This may also be useful for multires.)
Diffstat (limited to 'source/blender/include/BDR_sculptmode.h')
-rw-r--r--source/blender/include/BDR_sculptmode.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/BDR_sculptmode.h b/source/blender/include/BDR_sculptmode.h
index 825c1b65468..a977b2acb0d 100644
--- a/source/blender/include/BDR_sculptmode.h
+++ b/source/blender/include/BDR_sculptmode.h
@@ -49,7 +49,7 @@ void sculptmode_init(struct Scene *);
void sculptmode_free_all(struct Scene *);
/* Undo */
-void sculptmode_undo_push(char *str);
+void sculptmode_undo_push(char *str, int verts, int pmv, int fe);
void sculptmode_undo();
void sculptmode_redo();
void sculptmode_undo_menu();