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authorNicholas Bishop <nicholasbishop@gmail.com>2008-01-25 07:17:38 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2008-01-25 07:17:38 +0300
commit7d157e2cd065080ab7e81b0e0d5f94a87c5c8f75 (patch)
treea427a80aafa1a73a1ed10d7be214ed7b3a55f0db /source/blender/include/BDR_sculptmode.h
parent0252ad5d26452fa2d015e36e7a4a7d6892563e2e (diff)
== Sculpt ==
Cleaned up some old parts of sculpt. Got rid of the old EditData struct in favor of two new "brush action" structures, which split the symmetry data out from everything else. Cleaned up various names and such as well. There should be no user-visible changes.
Diffstat (limited to 'source/blender/include/BDR_sculptmode.h')
-rw-r--r--source/blender/include/BDR_sculptmode.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/include/BDR_sculptmode.h b/source/blender/include/BDR_sculptmode.h
index 8b0b65be4de..e36b8674612 100644
--- a/source/blender/include/BDR_sculptmode.h
+++ b/source/blender/include/BDR_sculptmode.h
@@ -35,8 +35,8 @@
#include "BKE_sculpt.h"
struct uiBlock;
+struct BrushAction;
struct BrushData;
-struct EditData;
struct IndexNode;
struct KeyBlock;
struct Mesh;
@@ -65,7 +65,7 @@ void sculpt_stroke_draw();
void sculpt_radialcontrol_start(int mode);
struct BrushData *sculptmode_brush(void);
-void do_symmetrical_brush_actions(struct EditData *e, short *, short *);
+void do_symmetrical_brush_actions(struct BrushAction *a, short *, short *);
void sculptmode_update_tex(void);
char sculpt_modifiers_active(struct Object *ob);
@@ -76,8 +76,8 @@ void set_sculptmode(void);
void sculpt_stroke_new(const int max);
void sculpt_stroke_free();
void sculpt_stroke_add_point(const short x, const short y);
-void sculpt_stroke_apply(struct EditData *);
-void sculpt_stroke_apply_all(struct EditData *e);
+void sculpt_stroke_apply(struct BrushAction *);
+void sculpt_stroke_apply_all(struct BrushAction *);
void sculpt_stroke_draw();